[@Startup]
#if
#act
	#CAll [CASualGameServer.txt] @ȫֱʼ70510

[@Login]
#if
CHECKLEVELEX > 0
#act
SET [1] 0
	#CAll [CASualGameServer.txt] @˱ʼ70510
SetOnTimer 30 1
SetOnTimer 11 5
PLAYMAGICBALLEFFECT 10 1300 14 200 -1 0 1  0 -2 -4
PLAYMAGICBALLEFFECT 10 1320 14 200 -1 1 1  0 -2 -4
#CALL [\\.txt] @֤
#CALL [\Ϸ½\½ű.txt] @½
#CALL [\Ϸ½\ļ.txt] @FHXS
#CALL [\ͼ깦\ͼʾ.txt] @ͼ
#CALL [\β༭\0ܻ\βMir2ܻ.txt] @βMirܻ˳
#CALL [\β༭\ռ\ռ.txt] @ռ˳
#CALL [\ű\ͨñ\ͨñ.txt] @ͨñ
#CALL [\ű\ϵͳ\ȼ˱.txt] @ȼ˱
#CALL [\ű\ϵͳ\ȼ½.txt] @ȼ½
VAR Integer HUMAN ɱʱ


#if
equal U16 0
equal U17 0
equal U18 0
#ELSEACT
SetOnTimer 7 1

#IF
CHECK [333] 1
#ACT
POWERRATE 110 <$STR(U33)>
SetOnTimer 100 1
SETICON 0 -1
SETICON 0 13 352 10 80 20 1 150
SENDMSG 7 ʾ㵱ǰѿ֮ʣʱ<$STR(U33)>롣
break

[@LoadGuild]
#IF
CHECKLEVELEX > 0
#ACT
VAR Integer GUILD Ѽ¼
VAR Integer GUILD ֵ
VAR Integer GUILD ǰ
VAR Integer GUILD 
VAR Integer GUILD 
LOADVAR GUILD Ѽ¼ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD ֵ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD ǰ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
#CALL [..\QuestDiary\лԲ\Բ.txt] @Բ

#if
CheckTextList ..\QuestDiary\л.txt <$GUILDNAME>
#elseact
AddTextList ..\QuestDiary\л.txt <$GUILDNAME>

;#if
;CheckTextList ..\QuestDiary\л.txt <$GUILDNAME><$RANKNAME>
;#elseact
;AddTextList ..\QuestDiary\л.txt <$GUILDNAME><$RANKNAME>

[@ֽű]
#if
#act
	LOADVAR Human Ѻעܶ ..\QuestDiary\ļ\CasualGame\Ϣ.txt
#IF
	CHECKVAR HUMAN Ѻעܶ > 0
#ACT
	MOV D0 <$Global(1)>
	MOV D1 <$Global(2)>
	MOV D2 <$Global(3)>
	PLAYDICE 3 
	

[@OnTimer200]
#if
	CHECKVAR Global ʵʱ״̬ = ׯ
#ELSEACT
	Break
#if
#act
	LOADVAR HUMAN Ѻע ..\QuestDiary\ļ\CasualGame\˱.txt
#IF
	EQUAL <$HUMAN(Ѻע)> ׯ
#act
	Break
#IF
	EQUAL S$ׯ 
#ACT
	MOV N40 <$STR(N98)>
	#CALL [CASualGameServer.TXT] @InPutInteger40
	Break
#ELSEACT
	SetOffTimer 200
	Break

[@ֵ]
#IF
HaveGuild
#act
CalcVar GUILD ֵ + 1
CalcVar GUILD Ѽ¼ + <$STR(I3)>
SaveVar GUILD ֵ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
SaveVar GUILD Ѽ¼ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
AddTextList ..\QuestDiary\JunKingAdd\лֵ¼\<$GUILDNAME>.txt <$USERNAME>:<$STR(I3)>


[@qingchutongji]
#IF
HaveGuild
#elseact
break


#if
#act
LOADVAR GUILD Ѽ¼ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD ֵ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD ǰ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
LOADVAR GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt


#if
CheckVar Guild  = 0
#act
CalcVar GUILD ֵ = 0
CalcVar GUILD ǰ = <$GUILD()>
CalcVar GUILD  = <$GUILD(Ѽ¼)>
CalcVar GUILD Ѽ¼ = 0
CalcVar GUILD  = 1
SaveVar GUILD ֵ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
SaveVar GUILD ǰ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
SaveVar GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
SaveVar GUILD Ѽ¼ ..\QuestDiary\JunKingAdd\Ѽ¼.txt
SaveVar GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
#elseact
break

[@qingchubiaoji]
#IF
HaveGuild
#elseact
break
#if
#act
LOADVAR GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt

#if
CheckVar GUILD  = 1
#act
CalcVar GUILD  = 0
SaveVar GUILD  ..\QuestDiary\JunKingAdd\Ѽ¼.txt
#elseact
Break

[@OnTimer11]
#if
Check [10] 1
HAVEGUILD
#ACT
SetHumAttackMode 5 10
SENDMSG 6 ǿлģʽ
#elseact
SET [10] 0


[@OnTimer34]
#if
CHECKVAR HUMAN ɱʱ > 15
#act
CALCVAR HUMAN ɱʱ = 0
mov N22 0
SetOffTimer 34
#elseact
CALCVAR HUMAN ɱʱ + 1

[@OnTimer7]
#if
NOT CHECKMAPNAME 0127
#act
MAPMOVE 0127 8 11
SETRANKLEVELNAME %s\أòȥȥˡ\֮
CHANGENAMECOLOR 253
MESSAGEBOX Ӳȥģΰ! ! 
#if
#ACT
#CALL [\ļ\ϵͳ\ˢ.txt] @ˢGO
BREAK

[@OnTimer8]
#if
NOT CHECKMAPNAME 0127
#act
SETOFFTIMER 8
break

#if
equal N11 60
#act
mapmove 3 330 330
SETOFFTIMER 8
MESSAGEBOX ̽ʱ䵽! ! 
#elseact
inc N11 1


[@OnTimer100]
#IF
CHECK [333] 1
equal U33 0
#ACT
SET [333] 0
POWERRATE 100 66666
SETICON 0 -1
SENDMSG 7 ʾ㵱ǰ֮ʱ䲻㣬֮Զֹͣ
SetOffTimer 100
BREAK

#IF
CHECK [333] 1
large U33 0
#ACT
DEC U33 1
BREAK

[@OnTimer101]
#if
HOUR 20 20
MIN 30 59
#elseact
SETOFFTIMER 101
break

#IF
IsOnMap hhzb
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 10000

#IF
not IsOnMap hhzb
#ACT
SETOFFTIMER 101
SENDMSG 6 ʾ˳<л>,ÿӾֹͣ



[@Ԫִ]
#act
GAMEGOLD + <$STR(I0)>
SENDMSG 6 ʾԪ<$STR(I0)>.ǰԪΪ<$GAMEGOLD>

[@Ԫִ]
#act
GAMEDIAMOND + <$STR(I2)>
SENDMSG 6 ʾӣ<$STR(I2)>.ǰĲΪ<$GAMEDIAMOND>
BREAK

[@ִ]
#act
GAMEGIRD + <$STR(I1)>
SENDMSG 6 ʾӣ<$STR(I1)>.ǰĻΪ<$GAMEGIRD>
BREAK

[@OnTimer23]
#IF
NOT CHECKMAPNAME lyg1
#ACT
CLEARDELAYGOTO
BREAK

[@ͳлԪ]
#if
HAVEGUILD
CheckOnline
#elseact
break

#if
CHECKOFGUILD <$str(A13)>
#act
INC G13 <$gamegold>

[@ͳԪ]
#if
CheckOnline
#elseact
break

#act
INC G98 <$gamegold>
INC G99 1

[@ʼͳл]
#IF
HAVEGUILD
#elseact
break

#if
CheckOnline
#elseact
break

#if
CHECKOFGUILD <$str(A150)>
#act
INC G96 1
#elseact
break

#if
CheckOffline
#act
INC G97 1
DEC G96 1

#if
CheckTextList ..\QuestDiary\лͳ.txt <$MACHINEID>
#elseact
INC G95 1
AddTextList ..\QuestDiary\лͳ.txt <$MACHINEID>

#if
CHECKLEVELEX = 50
#act
INC G94 1
#if
CHECKLEVELEX = 51
#act
INC G93 1
#if
CHECKLEVELEX = 52
#act
INC G92 1
#if
CHECKLEVELEX = 53
#act
INC G91 1
#if
CHECKLEVELEX = 54
#act
INC G90 1
#if
CHECKLEVELEX = 55
#act
INC G89 1
#if
CHECKLEVELEX = 56
#act
INC G88 1

#if
checkrenewlevel = 1
#act
INC G87 1
#if
checkrenewlevel = 2
#act
INC G86 1
#if
checkrenewlevel = 3
#act
INC G85 1
#if
checkrenewlevel = 4
#act
INC G84 1
#if
checkrenewlevel = 5
#act
INC G83 1

#if
COMPARETEXT <$HELMET> ս
COMPARETEXT <$ARMRING_L> ս
COMPARETEXT <$ARMRING_R> ս
COMPARETEXT <$RING_L> ս
COMPARETEXT <$RING_R> ս
#act
INC G79 1
#if
COMPARETEXT <$HELMET> ε
COMPARETEXT <$ARMRING_L> ε
COMPARETEXT <$ARMRING_R> ε
COMPARETEXT <$RING_L> ε
COMPARETEXT <$RING_R> ε
#act
INC G79 1
#if
COMPARETEXT <$HELMET> ħ
COMPARETEXT <$ARMRING_L> ħ
COMPARETEXT <$ARMRING_R> ħ
COMPARETEXT <$RING_L> ħ
COMPARETEXT <$RING_R> ħ
#act
INC G79 1

#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> ն
#act
INC G78 1
#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> ն
#act
INC G78 1
#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> 
#act
INC G78 1
#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> 
#act
INC G78 1
#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> ν
#act
INC G78 1
#if
COMPARETEXT <$DRESS> 
COMPARETEXT <$WEAPON> ν
#act
INC G78 1

#if
COMPARETEXT <$DRUM> һ
#act
INC G77 1
#if
COMPARETEXT <$DRUM> 
#act
INC G76 1
#if
COMPARETEXT <$DRUM> ʦ
#act
INC G75 1

#if
COMPARETEXT <$HORSE> (Lv.6)
#act
INC G46 1
#if
COMPARETEXT <$HORSE> (Lv.6)
#act
INC G46 1
#if
COMPARETEXT <$HORSE> ĸ(Lv.6)
#act
INC G46 1
#if
COMPARETEXT <$HORSE> (Lv.7)
#act
INC G47 1
#if
COMPARETEXT <$HORSE> (Lv.7)
#act
INC G47 1
#if
COMPARETEXT <$HORSE> ĸ(Lv.7)
#act
INC G47 1
#if
COMPARETEXT <$HORSE> (Lv.8)
#act
INC G48 1
#if
COMPARETEXT <$HORSE> (Lv.8)
#act
INC G48 1
#if
COMPARETEXT <$HORSE> ĸ(Lv.8)
#act
INC G48 1
#if
COMPARETEXT <$HORSE> (Lv.9)
#act
INC G49 1
#if
COMPARETEXT <$HORSE> (Lv.9)
#act
INC G49 1
#if
COMPARETEXT <$HORSE> ĸ(Lv.9)
#act
INC G49 1

#if
CheckMagicName ս
#act
INC G74 1
#if
CheckMagicName ǻ
#act
INC G74 1
#if
CheckMagicName 
#act
INC G74 1


#if
COMPARETEXT <$NECKLACE> ˶
#act
INC G73 1
#if
COMPARETEXT <$NECKLACE> ˶
#act
INC G73 1
#if
COMPARETEXT <$NECKLACE> ˶
#act
INC G73 1
#if
COMPARETEXT <$NECKLACE> 
#act
INC G72 1
#if
COMPARETEXT <$NECKLACE> 
#act
INC G72 1
#if
COMPARETEXT <$NECKLACE> 
#act
INC G72 1


#if
checkjob warrior
CHECKDC > 10 > 84
#act
INC G71 1
#if
checkjob warrior
CHECKDC > 10 > 119
#act
DEC G71 1
INC G70 1

#if
checkjob wizard
CHECKMC > 10 > 50
#act
INC G69 1
#if
checkjob wizard
CHECKMC > 10 > 85
#act
DEC G69 1
INC G68 1

#if
checkjob taoist
CHECKSC > 10 > 50
#act
INC G64 1

#if
CHECKMAPNAME D5071
#act
INC G63 1
#if
CHECKMAPNAME H007
#act
INC G62 1
#if
CHECKMAPNAME G003
#act
INC G58 1
#if
CHECKMAPNAME clwg
#act
INC G57 1
#if
CHECKMAPNAME D2008
#act
INC G56 1
#if
CHECKMAPNAME hhzb
#act
INC G55 1
#if
CHECKMAPNAME dbqb
#act
INC G54 1
#if
CHECKMAPNAME 0150
#act
INC G53 1
#if
CHECKMAPNAME GA0
#act
INC G51 1
#if
INSAFEZONE
#act
INC G52 1

#if
CHECKLEVELEX > 0
#act
MOV G50 <$STR(G96)>
inc G50 <$STR(G97)>
DEC G50 <$STR(G51)>
DEC G50 <$STR(G52)>
DEC G50 <$STR(G53)>
DEC G50 <$STR(G54)>
DEC G50 <$STR(G55)>
DEC G50 <$STR(G56)>
DEC G50 <$STR(G57)>
DEC G50 <$STR(G58)>
DEC G50 <$STR(G62)>
DEC G50 <$STR(G63)>


[@ˢʻ]
#CALL [\ļ\ˢ.txt] @ˢа

[@Ԫִ]
#act
GAMEGOLD + <$STR(I0)>
SENDMSG 6 ʾԪ<$STR(I0)>.ǰԪΪ<$GAMEGOLD>
MOV I0 0

[@Ԫִ]
#act
GAMEGIRD + <$STR(I2)>
SENDMSG 6 ʾԪӣ<$STR(I2)>.ǰİԪΪ<$GAMEGIRD>
MOV I2 0
BREAK

[@ִ]
#act
GAMEDIAMOND + <$STR(I1)>
SENDMSG 6 ʾӣ<$STR(I1)>.ǰĻΪ<$GAMEDIAMOND>
MOV I1 0
BREAK

[@OnTimer23]
#IF
NOT CHECKMAPNAME lyg1
#ACT
CLEARDELAYGOTO
BREAK

[@OnTimer1]
#IF
NOT CHECKMAPNAME DUOBAO
#ACT
AutoTakeOffItem 13
take ᱦҡ 1
SetOffTimer 1
BREAK

#IF
HOUR 19 19
MIN  00 29
CHECKMAPNAME DUOBAO
#ACT
CHANGEEXP + 5000
BREAK

[@OnTimer40]
#if
CHECKGAMEGOLD < 2
#ACT
mapmove 3 333 333
SetOffTimer 40
MESSAGEBOX \ʾԪ
BREAK

#or
CHECKMAPNAME jl1
CHECKMAPNAME jl2
CHECKMAPNAME jl3
#ACT
GAMEGOLD - 1
#ELSEACT
SetOffTimer 40
BREAK

[@ֵ]
#if
#act
MOV <$STR(A65)> <$STR(G65)>
MOV A65
MOV G65 0
BREAK

[@OnTimer0]
#IF
CHECKVAR HUMAN XRLWTIME > 0
#ACT
CALCVAR HUMAN XRLWTIME - 1
SAVEVAR HUMAN XRLWTIME ..\QuestDiary\ϵͳ\\XRLWBLTC.txt
BREAK
#ELSEACT
CALCVAR HUMAN XRLWTIME = 0
SAVEVAR HUMAN XRLWTIME ..\QuestDiary\ϵͳ\\XRLWBLTC.txt
SetOffTimer 1
BREAK


[@ǩÿ]
#if
check [717] 1
#act
mov T48 
#ELSEACT
mov T48 
BREAK


[@ʼÿ]
#if
#act
CLEARNAMELIST ..\QuestDiary\ļ\.txt
CLEARNAMELIST ..\QuestDiary\ű\ͨñ\Զ˽˱.txt
CLEARNAMELIST ..\QuestDiary\β༭\ռ\ռ.txt
set [717] 0
MOV U1 0
MOV U0 0


#IF
dayofweek sun
check [11] 0
#ACT
set [11] 1
set [12] 0
set [13] 0
set [14] 0
set [15] 0
set [16] 0
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek mon
check [12] 0
#ACT
set [11] 0
set [12] 1
set [13] 0
set [14] 0
set [15] 0
set [16] 0
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek tue
check [13] 0
#ACT
set [11] 0
set [12] 0
set [13] 1
set [14] 0
set [15] 0
set [16] 0
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek wed
check [14] 0
#ACT
set [11] 0
set [12] 0
set [13] 0
set [14] 1
set [15] 0
set [16] 0
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek thu
check [15] 0
#ACT
set [11] 0
set [12] 0
set [13] 0
set [14] 0
set [15] 1
set [16] 0
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek fri
check [16] 0
#ACT
set [11] 0
set [12] 0
set [13] 0
set [14] 0
set [15] 0
set [16] 1
set [17] 0
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break
#IF
dayofweek sat
check [17] 0
#ACT
set [11] 0
set [12] 0
set [13] 0
set [14] 0
set [15] 0
set [16] 0
set [17] 1
MOV U2 1
MOV U3 1
MOV U6 1
MOV U8 0
MOV U10 0
MOV U14 2
MOV U19 3
MOV U25 0
MOV U26 0
MOV U27 0
MOV U28 0
MOV U29 0
MOV U32 0
MOV U33 0
MOV U37 1
break

[@OnTimer3]
#IF
CHECKLEVELEX > 0
#ACT
MOV M11 0
MOV M12 0
MOV M13 0
MOV M14 0
MOV M15 0
MOV M16 0
MOV M17 0
#IF
EQUAL N28 < 1
#ACT
SetOffTimer 3
BREAK
#IF
EQUAL N28 1
#ACT
MOV M11 9381
#IF
EQUAL N28 2
#ACT
MOV M11 9382
#IF
EQUAL N28 3
#ACT
MOV M11 9383
#IF
CheckSlaveName ھ
#ELSEACT
MOV M12 9381
#IF
CheckSlaveName ھ
#ELSEACT
MOV M13 9382
#IF
CheckSlaveName ھֽ
#ELSEACT
MOV M14 9383
#IF
EQUAL M11 9381
EQUAL M12 9381
#ACT
SetOffTimer 3
SendCenterMsg 251 0 Ŀ"ھ",ʧ.%dʧ. 5 5 @ھ
MOV N28 0
BREAK
#IF
EQUAL M11 9382
EQUAL M13 9382
#ACT
SetOffTimer 3
SendCenterMsg 251 0 Ŀ"ھ",ʧ.%dʧ. 5 5 @ھ
MOV N28 0
BREAK
#IF
EQUAL M11 9383
EQUAL M14 9383
#ACT
SetOffTimer 3
SendCenterMsg 251 0 Ŀ"ھֽ",ʧ.%dʧ. 5 5 @ھֽ
MOV N28 0
BREAK
#IF
CheckSlaveInRange ھ 10
#ACT
BREAK
#ELSEACT
MOV M15 9381
#IF
CheckSlaveInRange ھ 10
#ACT
BREAK
#ELSEACT
MOV M16 9382
#IF
CheckSlaveInRange ھֽ 10
#ACT
BREAK
#ELSEACT
MOV M17 9383
#IF
EQUAL M11 9381
EQUAL M15 9381
#ACT
SendCenterMsg 250 0 ע:Ŀ"ھ"뻤ж... 0 1
BREAK
#IF
EQUAL M11 9382
EQUAL M16 9382
#ACT
SendCenterMsg 250 0 ע:Ŀ"ھ"뻤ж... 0 1
BREAK
#IF
EQUAL M11 9383
EQUAL M17 9383
#ACT
SendCenterMsg 250 0 ע:Ŀ"ھֽ"뻤ж... 0 1
BREAK
#ELSEACT
BREAK


[@ѯװ]
#if
#act
GetRandomText ..\QuestDiary\βԴűĿ¼\IDXװ¼ѯ\IDX¼.txt A499 0

#if
equal A499 END
#act
break

#if
#act
DelTextList ..\QuestDiary\βԴűĿ¼\IDXװ¼ѯ\IDX¼.txt <$STR(A499)>
AddTextListEx ..\QuestDiary\βԴűĿ¼\IDXװ¼ѯ\IDX¼.txt <$STR(A499)>
GOTO @ѯװ
break


[@OnTimer9]
#if
ISGROUPMASTER
not CHECKMAPNAME <$STR(T1)>
#act
DELMIRRORMAP <$STR(T1)>
SetOffTimer 9

#if
not CHECKMAPNAME <$STR(T1)>
#act
SetOffTimer 9

#if
ISGROUPMASTER
CHECKMAPNAME <$STR(T1)>
#act
goto @ͼ

[@ͼ]
#if
large U21 0
equal U22 1
#act
goto @ϹŹ

#if
large U23 7
#act
inc U21 1
mov U22 0
mov U23 0

#if
small U21 6
equal U22 0
#act
mov U22 1
MonGenEx <$STR(T1)> 13 16 ʿ 20 16 0 255

#if
equal U21 6
equal U22 0
#act
mov U22 1
MonGenEx <$STR(T1)> 13 16 ̽ 20 1 0 255

#if
equal U21 7
equal U22 0
#act
GOTOLABEL 0 @ϹŸ

[@ϹŹ]
#if
CheckMonMap <$STR(T1)> 1
#act
mov U23 0
#elseact
inc U23 1

[@ϹŸ]
#if
CHECKMAPNAME <$STR(T1)>
#act
SetOffTimer 9
MOV U4 10
SetOnTimer 10 1

[@OnTimer10]
#if
equal U4 0
#act
SetOffTimer 10
goto @Ϲž
mov U21 0
mov U22 0
mov U23 0
#elseact
SENDMSG 6 ѽ,[<$STR(U4)>]Զͻس,!
DEC U4 1

[@Ϲž]
#if
ISGROUPMASTER
#act
DELMIRRORMAP <$STR(T1)>

#IF
CHECKLEVELEX > 34
CHECKLEVELEX < 53
#Act
mapmove 3 330 330
CHANGEEXP + 10000000
messagebox ʾϲ1000W飡
break

#IF
CHECKLEVELEX > 52
CHECKLEVELEX < 55
#Act
mapmove 3 330 330
CHANGEEXP + 5000000
messagebox ʾϲ500W飡
break

#IF
CHECKLEVELEX > 54
#Act
mapmove 3 330 330
messagebox ʾĵȼ55,ûо飡
break



[@ʾ]
#say
<Img:34:9:0:8>\
</SCOLOR=154>\
      <Ա:/SCOLOR=70><𾴵!/SCOLOR=251><лһ·/SCOLOR=242>\
</SCOLOR=160>\
<ʱ:/SCOLOR=250><ÿ02:0012:0018:00 ˢ/SCOLOR=145>\\
<:/SCOLOR=250><ͼˢ,ɱɻô!/SCOLOR=154>\\
<ʽ:/SCOLOR=250><ɱرԪҳƬ/SCOLOR=242>\\
<:/SCOLOR=250><ˢʱȫͨ,ڵͼ/SCOLOR=253>\
</SCOLOR=160>\\
<IMG:77:9:36:-9/@߽صͼ>              <IMG:78:9:50:-9/@MAIN>\

[@߽صͼ]
#ACT
MAP H106

[@ʾ]
#say
<Img:34:9:0:8>\
</SCOLOR=154>\
      <Ա:/SCOLOR=70><𾴵!/SCOLOR=251><лһ·/SCOLOR=242>\
</SCOLOR=160>\
<ʱ䣺/SCOLOR=70><ÿ221024Сʱɽ/SCOLOR=251>\\
<ܣ/SCOLOR=70><ÿ2210ͼˢ¡һֻ.Ѷ:/SCOLOR=250>\
        <2210-2240ͼÿþ3000/SCOLOR=250>\\
<ʽܣ/SCOLOR=70><رԪرװ/SCOLOR=253>\
</SCOLOR=160>\\\
<IMG:77:9:36:-17/@ս>              <IMG:78:9:50:-17/@MAIN>\


[@ս]
#ACT
MAP G003
SENDMSG 7 ѽͼ,С!

[@ٲʾ]
#say
\
  <ٲ/SCOLOR=154><Img:34:9:-105:-6>   \
  <Ա/SCOLOR=19> <𾴵/SCOLOR=151><лһ·!/SCOLOR=239>\
<---------------------------------------------------------/AUTOCOLOR=90>\
<ÿ14:00ѿ,/FCOLOR=239>\
<˵ͼ̶ˢֻ,/FCOLOR=239>  <ͼҪ48>\
<һһ,ıر֮Ρռ/FCOLOR=239>\
<---------------------------------------------------------/AUTOCOLOR=91>\
<IMG:77:9:36:-17|146#/@>                             <IMG:78:9:50:-17|146#رնԻ/@exit>\

[@]
#IF
CHECKLEVELEX > 47
#ACT
map clwg
SendMsg 1 {Ϣ|151:0:1}ҡ{%s|227:0:1}{|223:0:1}ͼףض飡
#ELSEACT
MESSAGEBOX [ȼ]\\롶Ҫ48,ſԽ룡\
BREAK

[@OnTimer99]
#if
checklevelex < <$HUMAN(Ŀȼ)>
#act
goto @ȼ
#ELSEACT
SETOFFTIMER 99
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ״̬ = <δ>
SAVEVAR HUMAN ״̬ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
MESSAGEBOX ĴȼѴﵽ[<$HUMAN(Ŀȼ)>],ֹͣ!


[@ȼ]
#if
CHECKVAR HUMAN ʱ > <$HUMAN(ʱ)>
#act
CHANGEEXP + <$HUMAN(Ӿ)>
CALCVAR HUMAN ʱ + 1
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
BREAK
#ELSEACT
goto @ȼ_1

[@ȼ_1]
#if
checklevelex < <$HUMAN(Ŀȼ)>
#act
SETOFFTIMER 99
CHANGELEVEL = <$HUMAN(Ŀȼ)>
CHANGEEXP = 10
CALCVAR HUMAN Ŀȼ = 0
SAVEVAR HUMAN Ŀȼ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ״̬ = <δ>
SAVEVAR HUMAN ״̬ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
MESSAGEBOX ĵȼʱѾ!
#ELSEACT
SETOFFTIMER 99
CALCVAR HUMAN Ŀȼ = 0
SAVEVAR HUMAN Ŀȼ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ʱ = 0
SAVEVAR HUMAN ʱ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
CALCVAR HUMAN ״̬ = <δ>
SAVEVAR HUMAN ״̬ ..\QuestDiary\ű\ϵͳ\Զ˽˱.txt
MESSAGEBOX ĵȼʱѾ!

[@OnTimer4]
#IF
HOUR 20 20
MIN 00 30
ISONMAP dbqb
CHECKLEVELEX < 54
#ACT
CHANGEEXP + 5000


#IF
ISONMAP dbqb
checkitem  1
EQUAL N$ᱦ 300
#ACT
take  1
GAMEGOLD + 10000
CHANGEEXP + 100000000
MOV N$ᱦ 0
GuildNoticeMsg 161 249 ϲ<$USERNAME>ɹػ˱5,1Ԫ+1ھ齱!!
GuildNoticeMsg 161 249 ϲ<$USERNAME>ɹػ˱5,1Ԫ+1ھ齱!!
GuildNoticeMsg 161 249 ϲ<$USERNAME>ɹػ˱5,1Ԫ+1ھ齱!!
GuildNoticeMsg 161 249 ϲ<$USERNAME>ɹػ˱5,1Ԫ+1ھ齱!!
Break

#IF
ISONMAP dbqb
checkitem  1
#ACT
PlayEffect 9 72 1 1 3000 1 -255 -65 1
inc N$ᱦ 1
GuildNoticeMsg 140 5 ҡ<$USERNAME>ڡᱦá꣨<$X>,<$Y>Я䡾<$STR(N$ᱦ)>,5߽Ľ
Break

#IF
checkitem  1
#ACT
take  1
ThrowItem dbqb 24 26 1  1
MOV N$ᱦ 0
GuildNoticeMsg 1 210  <$USERNAME>˳˶ᱦսֵ˶ᱦ
GuildNoticeMsg 1 210  <$USERNAME>˳˶ᱦսֵ˶ᱦ
GuildNoticeMsg 1 210  <$USERNAME>˳˶ᱦսֵ˶ᱦ
Break


#IF
ISONMAP dbqb
#ACT
MOV N$ᱦ 0
Break
#ELSEACT
SETOFFTIMER 4

[@OnTimer30]
#IF
HOUR 22 22
MIN 10 40
ISONMAP G003
#ACT
CHANGEEXP + 3000
BREAK


[@ʼᱦ]
#say
<Img:34:9:0:8>\
<ᱦ/SCOLOR=154>\
      <Ա:/SCOLOR=70><𾴵!/SCOLOR=251><лһ·/SCOLOR=242>\
</SCOLOR=160>\
<:/SCOLOR=251><ͼˢ±ʹ,ر,бÿ60/SCOLOR=154>\
       <ͻȫͨ,ڵͼ,б/SCOLOR=154>\
       <15Զ1Ԫ+1ھ齱!/SCOLOR=154>\\
<ͼ:/SCOLOR=251><õͼʹô;,ܴͻس,/SCOLOR=242>\
       <Сˡ߱ڵͼ./SCOLOR=242>\ \
<ʱ:/SCOLOR=251><ʱΪ30,ʱͼÿ5ǧ/SCOLOR=250>\
</SCOLOR=160>\\
<IMG:77:9:36:-18/@ᱦͼ>              \

[@ᱦͼ]
#IF
#ACT
MAP dbqb
SetOnTimer 4 1
GuildNoticeMsg 100 5 [%s]˶ᱦ,ʤ߿Իÿ1Ԫ+1ھ齱!
#ELSEACT
MESSAGEBOX Բ𣬵ȼ
BREAK

	
