[@main]
#IF
equal G2 1
#act
goto @lingqbz
#elsesay
ػûп\



[@lingqbz]
#IF
equal G3 0
#say
ֻʿϱصĹ⻷\
Ȼ20ھͻеġػߡ\
֤ȷʵȺ\
أ\
#elsesay
ȡеıˡ\
Ԥ6ϵİռ䣬\
򽫿ܲȡ\\
<ȡ/@lqbz>\
[@lqbz]
#if 
large G1 30
#SAY
Բ𣬱Ѿȡ
#elseact
goto @hlbz
[@hlbz]
#if
random 6
#ACT
give ף 3
SENDMSG 0 %sӻѰˣף:3
INC G1 1
break
#if
random 6
#ACT
GAMEDIAMOND + 30
SENDMSG 0 %sӻѰˣʯ:30
INC G1 1
break
#if
random 2
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#if
random 10
#ACT
give â
SENDMSG 0 %sӻѰˣâ:1
INC G1 1
break
#if
random 10
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#if
random 10
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#if
random 10
#ACT
give â
SENDMSG 0 %sӻѰˣâ:1
INC G1 1
break
#if
random 10
#ACT
give ս
SENDMSG 0 %sӻѰˣս:1
INC G1 1
break
#if
random 10
#ACT
give ħ
SENDMSG 0 %sӻѰˣħ:1
INC G1 1
break
#if
random 10
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#if
random 10
#ACT
give â
SENDMSG 0 %sӻѰˣâ:1
INC G1 1
break
#if
random 10
#ACT
give 滤
SENDMSG 0 %sӻѰˣ滤:1
INC G1 1
break
#if
random 5
#ACT
give սѥ
SENDMSG 0 %sӻѰˣսѥ:1
INC G1 1
break
#if
random 5
#ACT
give ħѥ
SENDMSG 0 %sӻѰˣħѥ:1
INC G1 1
break
#IF
random 5
#ACT
give âѥ
SENDMSG 0 %sӻѰˣâѥ:1
INC G1 1
break
#IF
random 5
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#IF
random 5
#ACT
give 
SENDMSG 0 %sӻѰˣ:1
INC G1 1
break
#IF
random 5
#ACT
give â
SENDMSG 0 %sӻѰˣâ:1
INC G1 1
#elsesay
ƺѵʲôһţֲ˻\
һ°ɣһ˵ͻõеı!\