[@½]
{
#IF
ISAI
#ACT
MOVR N93 50
INC G97 1
GetRandomName ..\QuestDiary\ֹֽű\ļ\ģʽ.txt S12
CHANGEATTATCKMODE <$STR(S12)>
SetOnTimer 2 10
#CALL [\ֹֽű\ϵͳ.txt] @ͼ
BREAK
}

[@ȫ]
{
#IF
LARGE N91 30
#ACT
MOV N91 0
MOVR N93 50
AISTART 1
DELAYGOTO 7000 @ͼ
BREAK
#ELSEACT
INC N91 1
RECALLHERO
BREAK
[@ͼ]
#IF
EQUAL N93 5
#ACT
MAPMOVE 3
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 10
#ACT
MAPMOVE D002
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 11
#ACT
MAPMOVE E403
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 12
#ACT
MAPMOVE D012
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 13
#ACT
MAPMOVE E002
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 14
#ACT
MAPMOVE 1
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 15
#ACT
MAPMOVE D022
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 16
#ACT
MAPMOVE D023
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 17
#ACT
MAPMOVE 2
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 18
#ACT
MAPMOVE D401
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 19
#ACT
MAPMOVE D402
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 20
#ACT
MAPMOVE D403
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 21
#ACT
MAPMOVE D404
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 22
#ACT
MAPMOVE D405
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 23
#ACT
MAPMOVE D406
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 24
#ACT
MAPMOVE D422
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 25
#ACT
MAPMOVE E603
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 26
#ACT
MAPMOVE M001
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 27
#ACT
MAPMOVE D501
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 28
#ACT
MAPMOVE D503
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 29
#ACT
MAPMOVE D505
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 30
#ACT
MAPMOVE D712
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 31
#ACT
MAPMOVE D714
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 32
#ACT
MAPMOVE D717
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 33
#ACT
MAPMOVE D602
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 34
#ACT
MAPMOVE D604
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 35
#ACT
MAPMOVE D606
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 36
#ACT
MAPMOVE E702
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 37
#ACT
MAPMOVE 12
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 38
#ACT
MAPMOVE D10012
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 39
#ACT
MAPMOVE D10031
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 40
#ACT
MAPMOVE M100
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 41
#ACT
MAPMOVE D2001
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 42
#ACT
MAPMOVE D2005
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 43
#ACT
MAPMOVE D2009
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 44
#ACT
MAPMOVE D2051
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 45
#ACT
MAPMOVE D2062
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 46
#ACT
MAPMOVE D2071
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 47
#ACT
MAPMOVE D2073
AISTART
MOV N93 0
BREAK
#IF
EQUAL N93 48
#ACT
MAPMOVE D2075
AISTART
MOV N93 0
BREAK
#ELSEACT
MOV N93 0
MOVR N92 15
GOTO @ٴη
BREAK
[@ٴη]
#IF
EQUAL N92 13
#ACT
GetRandomName ..\QuestDiary\ֹֽű\ļ\X.txt S10
GetRandomName ..\QuestDiary\ֹֽű\ļ\Y.txt S11
MAPMOVE 3 <$STR(S10)> <$STR(S11)>
AISTART
MOV N92 0
BREAK
#ELSEACT
GetRandomName ..\QuestDiary\ֹֽű\ļ\X.txt S10
GetRandomName ..\QuestDiary\ֹֽű\ļ\Y.txt S11
MAPMOVE 3 <$STR(S10)> <$STR(S11)>
MOV N92 0
AISTOP
BREAK
}
