; ===================================
; Npc Def NPC File : Chief-0
; eon ˲Ϣƶ npc in BichonProvince
; -----------------------------------
; Name: Chief
; Job: 
; Map No: 0
; Pos X 
; Pos Y 
; File name: *removed*
; Comment: eon ˲Ϣƶ npc in BichonProvince

;================================================= =
;

[@main]
ǹĽͨ, Ա\
ֻܴ͵ж, ԰㴫͵\
ܶðճ, ʲôرĵطҪȥĻ,\
ǵ. Ϊҷ.\ \
</@next1> Ҫȥĵط.\
<ʱ/@exit> .

[@next1]
ѡȥڵ.\ \
[<ʡ/@bichon>] \
[<ʡ/@mongchon>] \
[</@taovillage>] \
[<ħ/@castlegi>] \
[</@prajna>] \ \
Ժ <æ./@exit>

[@bichon]
ѡ봫͵ĵص.\\
<˹Ĺ/@omacave>	  <ȻѨ/@omanat>\\
</@bwmine>\ \ \
ƶ <./@next1> 

[@mongchon]
ѡ봫͵ĵص.\\
<ɽ/@bugcave>	  </@zumatemple>\\
<ǧʯĹ/@stonetomb>\      <ͨ/@conncave>\ \ \
ƶ <./@next1> 

[@taovillage]
ѡ봫͵ĵص.\\
<泲Ѩ/@insectcave>	  </@woomatemple>\\
<ؿ/@mineralmine>      <Ͽ/@spidercave>\ \ \
ƶ <./@next1> 

[@castlegi]
ѡ봫͵ĵص.\\
<Թ/@bddungeon>\ \ \
ƶ <./@next1> 

[@prajna]
ѡ봫͵ĵص.\\
<Ѩ/@prajnacave>	  <ʯ/@prajnastonecave>\\
</@prajnatemple>\ \ \
ƶ <./@next1> 

[@omacave]
#IF
#ACT
map D001

[@omanat]
#IF
#ACT
map D011

[@bwmine]
#IF
#ACT
map D401

[@bugcave]
#IF
#ACT
map D601

[@zumatemple]
#IF
#ACT
map D501

[@stonetomb]
#IF
#ACT
map D711

[@conncave]
#IF
#ACT
map D701

[@insectcave]
#IF
#ACT
map D2041

[@woomatemple]
#IF
#ACT
map D022

[@mineralmine]
#IF
#ACT
map D2031

[@spidercave]
#IF
#ACT
map D10011

[@bddungeon]
#IF
#ACT
map D2001

[@prajnacave]
#IF
#ACT
map D2051

[@prajnastonecave]
#IF
#ACT
map D2061

[@prajnatemple]
#IF
#ACT
map D2071
