    x: ޸ˢBUG
    x: ޸СͼһBUG
    x: ڹ֧ļܣս
    x: ӢսʿԴɱŻ
    x: ӶǬŲƵĳɹʺͼ
    x: Ӣսֻĸ񹥻
    x: Ӣǻʹʱ
0616    
    x: ޸ιֵѪܺʹɱ
    x: npcűDropItemMap ͼ X Y Χ Ʒ 
    x:  Ӣ֧
    x:  ԶѰ·ĽűGotonow֧ڿͻ˵СͼҼѰ··ʹCtrl+ZԶѰ·NPCűʹ÷:
    #IF
    #act
    Gotonow 642 284
    break
    
    x:  滻NPCűchangeskillʹ÷:
     #if
     #act
      changeskill 31 57
      break
    Ϳ԰ħ滻ļħ

    x:  ļħ  ļ
    x:  ͼɱִűKILLFUNC,ڱͼKILLFUNC(5)
        QMapEnent-0.txtΪ:
        [@KillPlayMon5] 
         #IF
         #ACT
         SENDMSG 5 ɱ1ֻ
    x:  ʹѿ
    x:  ޼   
    x:  ¿ͻ֧ʢÿҳʾ
    x:  Ӣ۾ģʽ:/
    x:  ޸Խļ۸Խ͵
    x:  Ӣ۳ȼá
    x:  ѪڹƶʱʱûЧ
0605
    x:   ѱ⣬ͻķÿʮͰѻһ£עǻʱ䲻ʹʱ,Ȼѱ仹ǻ
    x:   ѻ鿴߳
    x:   һòǺܺѡдڻʱʾҴڻϷܲ
    x:   սʿڹҵĵɱ򲻳ɱ     
    x:   ϷNPCѪɫ͹ѪɫΪʢģʽ   
    x:   Ӿʾ촰ڻĻѡ
    x:   ʢӢۼܿԿ
    x:   ӢԶģʽΪʢģʽ
    x:   ʿڹ˴ʹûʱԶ
    10:   ʨӺ
    11:   ڹҿɱԭλյɱ
    12:   ʾ
    13:   ʢڹҳҩ(Щͻ׵½ʱûýҩƷ,ʢڹҵĲԶҩ)
    14:   Ӣ۵İȱӦҩƷʱʾĻϣҸӢ۰ﲹӦҩƷ 
0602
    X:   Ԫʯʱʾ
    X:   Ѫò
    X:   һɱյȸλָλԺ˺ε
    X:   ħƵʬʱʧЧ
    X:   ն޷ȫ
    X:   ¼ɳûֳǽλ
    X:   ҵͻ˵÷Ϊ0ʱ򣬲зټ
    X:   װ֧ԡ(װװ־)
    X:   ǻ꼼ʹü
    X:   ҵ¼ʱǷڻѡ(ڻȷǴڻռҪߣûа취ĵ)
0527
    X:   ¿ͻԶԶҩԻ
    X:   ͻڷֱٻʱرʾ򻹿ԼϷ
    X:   WeaponHumչеһװʾ

0526
    1:   ӰʾԪʯ 
    2:   ֧޸İŤ
    3:   ͹ ButchNotItemDelGold(δڵƷǷ)ButchAllItems(Ƿһڿ͹ֱƷ޷ȡװұһڿչּʧ)ʹ÷ĵ͹
    4:   ѪѪ޷
    5:   Ԫٻ޳ͻ
    6:   սʿλʹüܲܵ
    7:   ѥӸʾŵħ֮
    8:   Ѫܻ
    9:   Ӣڷػ͹״̬ʱֻҪͬһͼĻھͷɻ
    10:   ͼGMҪһʱЧ
    11:   ¼СͼGMЧ
    12:   ֲץ˺Ӣ
    13:   Weapon,Humչ()
Weapon Hum  һװΪ 0
Weapon2Hum2 һװΪ 50
Weapon3Hum3 һװΪ 70
Weapon4Hum4 һװΪ 90
Weapon5Hum5 һװΪ 110
ʱֵֻ֧5

0521
    1:   ǰ׺޸ĺ޷
    2:   ¼ܲ޷
    3:   ͹ڸôM2
    4:   µM2ѡڹҲʹõĹʱͻ˽ڹҵѡԶΪֹ״̬
    5:   ǷбӢ۽ű CHECKISSAVEHERO ʹ÷鿴ĵƹݽű
    6:   ԶܺͲʾЧѡ
    7:   ʧʾ
    8:   ADDSKILLűѧϰɱܽԶɱ
    9:   ѻԶ͹ر
    10:   𹥻ֽ֧MPѡ
    11:   б֧Ctrl+Fҹ
    12:   ǿű SendTopMsg     ǰɫ ɫ Ϣ (selfԼ֣GuildлGroupӣȫ) (Ͷ˹)
    13:   ǿű SendCenterMsg  ǰɫ ɫ Ϣ (selfԼ֣GuildлGroupӣȫ) (Ļʾ)
    14:   ǿű SendEditTopMsg ǰɫ ɫ Ϣ (selfԼ֣GuildлGroupӣȫ) (򶥶˹)
    15:   ǿ Weapon,Hum,DnItems,Items,stateitem,mmap ֧չ

Weapon2.wil    һΪ 100
Hum2.wil       һ·Ϊ 100
DnItems2.wil   һƷΪ 10000
Items2.wil     һƷΪ 10000
stateitem2.wil һƷΪ 10000
mmap2.wil      һŵͼΪ 10000 (߲ܳ100000)


0518
    1:   һͻ
    2:   Ѫʹ
    3:   ѪѪ
    4:   սܵ
    5:   һ¼Ч
    6:   ȼ500Ժִܻ
    7:   ȡӢְҵʾ
    8:   Ӣص
    9:   ʱԵԷźϻ
    10:   ʱʾ

Լʹôļ⣬CM_FIREHIT
0516
    1:   ºߣ޸һֵܻĴʾ
    2:   ȡͻ̰Ťת
    3:   ȡһпͻ˵ĹͼƬԭΪLOGO
    4:   Ӣ۱Ժ󻹿ʹúϻ
    5:   һM2ʱʾֺͿͻ˵սŤᵯԾƿ
    6:   ħЧ
    7:   ƿһΰоȫȹ
    8:   ѪֵΪ0ʱʹκҩƷ
    9:   ȡӢְҵͼƬʾλ
    10:   ϻ
    11:   ˢֵͼ NoManNoMon ˢѡ()
    12:   ָʱԶǣԶռƺƵ(Ǳ)
    13:   ű PERCENT  ֵ //ٷֱ
    14:   ʢ¼ սǻ꣬Ѫ(Դ鿴ṩDBļ)
    
   㣬
   MUL			//˷
   DIV			//
   PERCENT		//ٷֱ

   ӣ
   #ACT
     MUL M1 <$STR(M2)>	        //M1 = M1 * M2
   #ACT
     DIV M1 <$STR(M2)>	        //M1 = M1 / M2
   #ACT
     PERCENT M1 <$STR(M2)>      //M1 = (M1 / M2) * 100

0409
    X:   ¿ͻ˷ãӿɵ(ٵٶȣڲ\ڹҿ)(ҵ¼)
    X:   ¿ͻֶ֧ӢۺҩԶʱ
    X:   µ¼ƺ͵ַܳ
    X:   ͻ꾫(Լ»ƶ)
    X:   ڶȡ⣬ɲûӦòܵõƷȴܵõ 
    X:   һֻܲ
    X:   ֧ӢۺҩԶʱ
    X:   Ʒҵ¼¼ѡ
    X:   ֧ͰŤʹ
    X:   ֧ʢƹݹܣ(ƣȾƣ˫ӢۣӢۼĴ/ȡص)ʹ÷뿴ĵʾű
    X:   ֧ԻŤԻýű֧֣󽫴 QFunction.txt  @ShopLingfu

Իʾű
QFunction.txt½ű

[@ShopLingfu]
#if
large W2 0            //Ƿ0,W2Ϊ˹̶(һ)ܸĺͲ
small W2 1001         //ǷСڻ1000
CHECKGAMEGOLD ? <$STR(W2)>    //ҵԪǷڻ(Ԫһʿбд)
#act
GAMEGOLD - <$STR(W2)>         //۳ҵԪ
GAMEGIRD + <$STR(W2)>	      //ָ
Messagebox Իɹ 
#elseact
Messagebox ԲԪζԻ 


0312
    X:   ̯ͬһƷּ۸
    X:   ŻһЩϸ
    X:   GM¼ϷЧ
    X:   ǿܣԶܹ
    X:   ǿӢܣӢڶܹʱʼձ߷Χ֮
    X:   ߴNPCSETOFFLINEFUNC (֧ͬӢߴ $HERO.SETOFFLINEFUNC)

=====================================
SETOFFLINEFUNC sLabel
SETOFFLINEFUNC @xxx
SETOFFLINEFUNC ûвȡߴ
SETOFFLINEFUNC @xxx ô ߾ͻᴥ QFunction.txt  [@xxx] 
=====================================

0130
    1:   <$DATETIME>ʾ
    2:   ֹNPC
    3:   DBServerй˴Ч
    4:   ﾭ21ʱͨűӾδﵽҪֱ
    5:   µ˫ʱӢɱͬԻ˫
    6:   µӢɱ˲PKֵʱӢɱPKֵۼӵ
    7:    @ButchCloneItem ȡ͹ʱ۳õδõκƷʱ(ʵò͹ȡƷֱʹôԼдűƷ)
    8:   M2ϸָȼ˹
    9:   ʢƹNPCСͼ֧(Ҫµ°ͻ˺M2NPCСͼ÷鿴ĵ˵ϣȾƹʢڲԽ׶Σȷ޷)
    10:   ¸дűܳӼǿȣҪʹø°ṩĽű빤߽мܼȿɡ
    11:   NPCɫ
	 ;Merchant ļøʽ
	 ;ű ͼ X Y NPC ־  ǷɳͿ Ƿƶ ƶ Ƿɫ ɫٶ(1=0.5)/̶ɫ(0-6)
	  3 333 333  0 12 0 0 0 1 1 --- ǷɫΪ1ʱNPCѭɫÿ0.5
	  3 334 333  0 12 0 0 0 2 1 --- ǷɫΪ2ʱNPC̶ɫ0-6֮
    12:   ֧ӢִнűӢִд $HEROʹ÷༶űһ
         ;űʾע⣺ӢִвݽűЧֻʹڵȼ飬ӼܵȹáԪȽű벻ҪʹãʹǰòһʹúǷ(װҪµ°ͻ˺)
         [@main]
	 #if
	  $HERO.CheckLevel 30
         #act
          $HERO.ChangeLevel + 1
         #say
          Ӣ۵ȼﵽ30ˣϵͳѰһ

ƹ/Ӱ 3 379 304 Ӱ 0 72 0 0 0 
ƹ/ 3 380 305  0 73 0 0 0 
ƹ/ 3 380 304  0 74 0 0 0 
ƹ/С 3 383 307 С 0 70 0 0 0 
ƹ/С 0170 15 17 С 0 70 0 0 0 
ƹ/ƹϰ 0170 19 21 ƹϰ 0 71 0 0 0  
0118
    1:   ¸װˢԪ(űⲻ)
    2:   ŻͻCPUռù
    3:   ٴ˵ñʱ뱣֤Ʒ(0-ɵƷ1-ɵƷ2-мһ3-ԶɵƷ)ȱһ֣Ȼֱʱˣʹýűᱨпո
    4:   M21.761.85ͻˣڲʹרõ¼¿Ϸ(뿪1.761.85Ŀֱͨ¼ֻһЩҪרõ¼ֵ֧Ĺܲ)⣬㷢иطݣ֪
    5:   ű MOBFIREBURN õͼ뿪ͼԶʧ
    6:   ű CheckMapName 
    7:   ҵͻ˲ݵԻʾǷ(ҵͻ뵽֤) 
    8:   ݿֶReservedΪ8ʱ(װ)ֻе(ҹﱦ)ɱʱװŻʧ
    9:   лսЧ
    10:   ͻ˻깥Ч
    11:   ϻΪȺ幥Χ3
    12:   Ӣҳ϶Ȼ100%
    13:   ͹ȡItem.txtеƷȡװĿؿƣɲװʱڲκζ
    14:   DBServerӽָֹѡ

̴ڵ¼ű(QManage.txt)ʹнűʵָ[@Login]Ρ
    ʵЩűǲʹãнűʹãҪͨͻʾЧľͻЧˡOPENBOXS()ֱӷ[@Login]ʹǻûЧģԭM2ִ[@Login]ʱͻ˲ûյѵ¼ϷԿͻǲᴦģֱӶ֪ԭͺðˣ취ǣʹʱű͸ͣʱԣΪM2ִʱű͸˶ʱʱѾͻ˷͹¼ˡ
磺
[@Login]
#if
#act
OPENBOXS 1  //ʵM2ִУͻ˲ЧģǼӾ
DELAYCALL 3000 @Test //ʱִ

[@Test]
#if
#act
OPENBOXS 2  //ĻͿһ¼Ϸʹҳ

0111
    1:   ̯ϲ̯װּƷ()
    2:   ʱпֱܻתͣͿո(ոʵ͵Ʒһû)
    3:   ¿ͻ֧ʢMon24(ʵ0109Ѿ֧ˣд˵....)
    4:   °̯̯ƷԶջر
    5:   ƷƷ 3Ʒ(0,1,2,3) 0,ʾɵƷ,1,ʾɵƷ,2ʾмһƷ,3ʾԶɵƷ

˵һ±ע⣬һʹṩݿת߰StdItems.DBתһ£ʹøDB֧дע(Desc)ȻҪעƷдϱע¼ƷݿM2ȿ(ͻ˺M2뱣֤°汾)

ָ̯װ
0109
    1:   һ沿ûԶر
    2:   һаʾ
    3:   ȡ͹ٱͼ(Ȼһ⣬޸ˣԺ)
    4:   ȡ˿ͻһЩҪʾԶʾ
    5:   ¿ͻʹʢڹҲȫʱеῴ
    6:   ¿ͻʱδҲʾǷ
    7:   ¿ͻ˿Զʾ(ʯ)ƣ!Setup.txt޸ģֶ޸
    8:   µ¼֧Զ巴ģͽ̣ѯָģ̣Զر(ҵ¼֧)
    9:   ¿ͻԶΪ0ʱԶ滻
    10:   ¿ͻõͼЧлͼͬͬҲЧ
    11:   Ӣۻ߱NPC
    12:   Ӣۻ͹ֿʼʱƵʹö
    13:   °̯ݣʹM2رʱƷʧ(رտ϶ص˭Ҳ޷)
    14:   װע(ҪʹµƷݿļ+°M2Ϳͻ˲ʾ)Ʒݿת߰ĵ
    15:   װãű SetItemsLight (0-12) (1⣬0)Կɱ(·ͷ֧)
޸ĹˢʱҲƷǷʱ
ݿShapeܴ255ȴ
˵ӢʹöĻ
1228
    1:   ͻִ֧ڻ¼ܷʽ(ҵ¼֧)
    2:   ͻ֧ʢ¹Mon24
    3:   ͻ֧ ALT+ҽ ˹
    4:   żϵͳ
    5:   ¿ͻ˲עʺ(ͻ˲Ӱ죬1.85)ֻͨ¼עᣬֹǵں˱ƭǮ
    6:   ¿ͻ˼ӿӢԶҩٶȺһЩϸڣ
    7:   ¿ͻ˷ȽеӢ(ʲôҾͲ)
    8:   ¿ͻֹ֧ڵ¼űʹ 
    9:   һ󱨲
    10:   аֵ֧ȼãõĲ
    11:   ǧﴫʧʱ޷ո
    12:   ͹ֱװּ֧
    13:   µ¼ʱֺɫ
    14:   ƶƮѪʱʾͿԼӢ۱Ѫ

лṥԶˢ°Ť
1222
    1:   װ(Ѳ)
    2:   ͹ûװıбʱȡ͹M2ᱨ
    3:   ͹ȡװбı(͹-Item.txt)÷ͨﱬһòҪúЧ(Ҫˢ)
1221
    1:   ٴŻM2ڴ棬ʹڴͬڱʹ
    2:   ŻͻٶȺһЩϸڲ
    3:   ǿӢۺ͹
    4:   ͻЧ޷رմ
    5:   ͹ֲûδùͷǹͷ
    6:   ʹʢ󱳰ʱ򱳰͸
    7:   ̯ɹڷһƷſ״̬
    8:   ӰرպʹüЧ
    9:   ¶ڹҵʱƼӿ죬ҩձ˵̫
    10:   ¿ͻʹȫСͼʱʾԱж
    11:   ¿ͻڹӢٻѡѡ񣬿ͬʱٻ޺(ǰǼٻҪȷڸã㷢Ӣۻ͹ֲٻһֱٻٻǿ϶)
    12:   ¿ͻ˵¼ӵڶ¼ܷʽ(ͻ¼ر趼Ϊ°汾)
    13:   Ӷ桢й棬򶥲桢ɫȡϸʹ÷鿴
    14:   ӽű SendTopMsg ǰɫ ɫ Ϣ (Ͷ˹)
    15:   ӽű SendCenterMsg ǰɫ ɫ Ϣ (Ļʾ)
    16:   ӽű SendEditTopMsg ǰɫ ɫ Ϣ (򶥶˹)
    17:   ӽű CheckHeroLoyal (< = >) ֵ(0 -- 10000)  (Ӣ۵ҳ϶)
    18:   ӽű ChangeHeroLoyal (+ - =) ֵ(0 -- 10000)  (Ӣ۵ҳ϶)
    19:   ӶԿͻ˰汾(\)
    20:   ͹ֺͷʹٻ(иѡڼܲ\УǷٻ)
    21:   ´ [@PlayReconnection] С˴˴ʹùһűЧ(С˴ȻЧ)
    22:   Ʒ(ȡʾ)Ʒӹ͹ȡʱȫʾ
    23:   ͹ȡƷֳ֧װȡָıеƷȡϻıװʣ鿴ĵ
    24:   ӹȡʱƣһﱻȡԶʱʬܣֹʬʱ̫޷ȡһֱȡʬ()
    25:   Ӷ̬ͼӽű AddRandomMapGate DelRandomMapGate GetRandomMapGate ʹ÷鿴ĵ

1211
    1:   ŻM2ڴһCPUռù(ŻڴʹʻҪ½һ)
    2:   ͹ֺͷʹûܼܣ͹ֵHPMPݿ(ע⣬MPΪ0͹ֽûMPȥʹü)
    3:   ͹ֻҪ꣬ɲͶȿʹ
    4:   ͻ
    5:   Ϸһ˫ѡṩһ˫˵뵽̶̳鿴
    6:    LoginSrv.exe(ʺŹ) ޷˫
    7:   ɳͿֻȡδ
    8:   ͻڹԶٶȹ
    9:   ظװ
    10:  ȡװ @SuitDownItemX(XΪװ)װȡº󴥷(ȴһȡ²Żᴥ)
    11:  ӽű CheckSignMap Ƿص
    12:  GM@SignMove     ϴص(ظʹ)
    13:  QManage.txtһµĽű@Startup,˽űֻڷִһ.
    14:  ǿӢܣӢְҵʹû
    15:  Ӱܿʾ
    16:  ӿͻ˵ʹʢڹʱԶƷˣȡˣȡڹҵĬ(Ĭã鿴¼е˵)
    
1205
    1:   ͻʹýڹҿԶ屣Ʒ
    2:   ͻʾ65535
    3:   ԶƷܳ255
    4:   Ӣۻ֮ʱʾ
    5:   ߵκлʱ޷
    6:   ͻʹͨʱе㿨
    7:   ͻӢۼͻûܴ
    8:   ½ű CLEARHEROSKILL  (Ӣۼܣȫɾɾָ)
    9:   ¿ͻ֧ҽڹңʢڹҺڹ
    10:  ¿ͻϷ֧2,3,4λն
    11:  °ĵӲҹܣҿٲ鿴
    12:  ֧߹һ̯
    13:  Ӱܣֿ֧ͻ˻ʾ(\ħ) ṩDBļ°
    14:  ӻܼܣֶ֧Իѡ(\ħ) ṩDBļ°
    15:  Ӣҳ϶(\Ӣϵͳ)
    16:  GM @ıҳ ҳֵ(0..10000) ıӢҳ϶(100Ϊ%1)
    17:  ļܣӢҳ϶ȴﵽֵָؼ(һ𽣷)3Զлļ״̬
    18:  ӹһѡֹ̯һֹӢ۹һֹһ(\Ϸѡ1)

1125濨
1125
    1:   ͻڵ¼δʱ¼ܷʽ(ڲIDC̻7000˿ڵķйˣҲǵķ˵޷ͨţ滻°¼)
    2:   ֹƷʹ޸ˮͽűȫ޿
    3:   ű߹һҲ˴
    4:   ޼ʱ⣬޼ʱ͵M2(е)
    5:   Ӣɱ˲PKֵʱͬᱻ
    6:   ﹥ԼӢ۲
    7:   ȷӢ۹ӢЧ
    8:   Ʒ[ʾ]ֻѡиƷŻӡ񴥷
    9:   ǿӢۼܺܣսʿҰʿսʿλɱսʿλն(:͹ֹΪװ+ȼ+ݿDC-DCMAX[κְҵǲDC-DCMAX])
    10:  ӵͼ¼ܣʹ÷鿴ĵ˵
    11:  [״]:Ӷ༶űʹãͻִнűΨһԣʹűʹø
    12:  չȫֱG,I,A,T ȫ֧0.999G,IԱ档A,TԱ
    13:  ˢֽű֧ùɫ͡ᡱ
         MONGENEXΪֻĶ¹Ƽȿ
         #if
         #act
          MONGENEX 3 333 333 |2\4\3\2\0|148  2 2
          ;Ͼ仰ƱʾΪ   |ͼ1\ͼ2\ͼ3\ͼ4\ͼ5|ɫֵ

    14:  ӽű CHECKLISTTEXT ļ   (Ƿָı)
         #if
          CHECKLISTTEXT .txt 
         #say
          .txt 

    15:  ӽű ADDATTACKSABUKALL Ǳ  (лӵб)
         #if
         #act
          ADDATTACKSABUKALL 0
         #say
          Ǳ0лμӹ
    16:  ӽű THROWITEM ͼ X Y Χ Ʒ  (ָƷˢµָͼ귶Χ) 
         #if
         #act
          THROWITEM 3 333 333 10  10
         #say
          ذȫ10!! 

ɳɱӢ۴
1118
    1:   M2ؽʹM2ȶ
    2:   ű CHECKSIDESLAVENAMEⱦЧ
    3:   ƷƷ
    4:   ޸ˮʱ־ٴʹô
    5:   ʺʱ
    6:   Ӣ۾ȷȲˢ
    7:   +ϻж
    8:   ¼δڿͻĿ¼»޷ʹô
    9:   ¹153Ըһлͼлʱ߷Χ
    10:  <$USERID>ʾ¼ʺ
    11:  ӶԷٻ
    12:  Ӷ͹ַ겢Զлѡ()
    13:  ӶԻǽ(ͼʧʧʧʱ)Ŀ(\ħ)
    14:  µͼ NIGHTòM2ڹʹãM2ʱǵͼNIGHTЧM2ȡʱòĵͼЧ

1114
    1:   һЩM2Ϣʹ
    2:   ͻ˰׻ʾ
    3:   Ӣְҵ
    4:   »ظű
    5:   Ӣ
    6:   Χ̫ಿ޷ʾ
    7:   Ӣ۱ڲݲ
    8:   ӢPKֵ˵ǰ˵дˣ CHECKHEROPKPOINT 2 CHECKHEROPKPOINT >/</= (Ϊ200)
    9:   ӶԶʾ(Ʒװ\\)
    10:  ӵͼ NIGHT õǰͼǷͻ˴Ч״̬
    11:  ӹ 153 ﲻ,ֻһƶ,˵ľ볬ݿMPֶõֵ,ͣԭصȴ.
    12:  չ¼֧Զ帽ĬڹãȫԶ¼ÿжԶͷ
    13:  ӽű CHECKSIDESLAVENAME (*) Χ (>,<,=)  (ΧԼ)
         #if
          CHECKSIDESLAVENAME * 3 > 2
         #say
          ߵı3
        
    14:  ´ [@PickUpItem]  [@DropItem] ֱΪƷͼƷ
         [@PickUpItem]
         #if
         #act
         SENDMSG 5 [%s][%m(%x,%y)]Ʒ[<$STR(E2)>]

         [@DropItem]
         #if
         #act
         SENDMSG 5 [%s][%m(%x,%y)]ӵƷ[<$STR(E2)>]

    15:  ű CHECKGLORYPOINT  GLORYCHANGE<$GLORYPOINT> (ͻֵʾ)
         ;CHECKGLORYPOINT (>,<,=) (0..65535)   
         #if
          CHECKGLORYPOINT > 100
         #say
          㵱ǰ100㣬ʵʵΪ<$GLORYPOINT>

         ;GLORYCHANGE (+,-,=) (0..65535)   
         #if
         #act
          GLORYCHANGE + 100
         #say
          㵱ǰ100㣬ʵʵΪ<$GLORYPOINT>

    16:  ӽű AddGuildMember  DelGuildMember
         ;AddGuildMember л    ָָлᵱУ
         #if
         #act
           AddGuildMember л <$USERNAME>
         #say
           Ѿɹ[л]л

         ;DelGuildMember л    ָָлɾɾЧ
         #if
         #act
           DelGuildMember л <$USERNAME>
         #say
           Ѿ[л]


;¼زãM2Ϊѿǰ
1108
    1:   ʱȡϵͳ(M2󣬴Ժٿ)
    2:   ʹȡ͹װЧ
    3:    KICKOFFLINE (ڼ⣬M2ʹΪ߳һΪȫкܶû᲻ʱĽȫߣʾӳʱָΪ߳йһ)
    4:    KICKALLPLAY ߳
    5:   ӿƷȫʾ(Ʒ)
1027
    1:   M2ԶرպһЩϢ
    2:   Ӣ۲˲磺ģʽ£Ӣ۲ԼĶ
    3:   ǷصЧ
    4:   ӶԼϵͳ(\ϵͳ)
    5:   Ч
    6:   ɱӢ۲Ҳᴥɱ˹
    7:   Ӷߵȼ̶飬Ӣ۾(\)
    8:   ִתƵ˴
    9:   ȡٷֱʾѪ(ڰٷֱʾڹ͵޷ѪЧɿͻʾMISS)
    10:  Աʱ
    11:  ӴͷƷ ͷ;25;6;1;0;0;0;270;5000;0;0;0;0;0;0;0;0;0;0;0;0;5000;5;
    12:  ɽׯNPCͷЧ÷ɽׯ˵(¿ͻ)
    13:  ӽűñãOPENBOXS   (ʹ÷ɽׯ˵)
    14:  չ͹ãȡ͹װԶʹ(ңԪʯȡ),ͻЧʾ

1020
    1:   M2Ͷ(ֵ磬޲ֿƷ̫ʾŭֵʱȫ̫ಿݿȡļȫ׸¸)
    2:   ͻʹñܺϷͻȻΪ0
    2:   Ʒװ
    3:   GMԪʹ'='Ч
    4:   ˵Ч
    5:   ͻ˲Weapon.wilHum.wilûзļʱϷʽȡ
         磺ShapeֵΪ50չӦöȡ Weapon1.wilе1ڸΪWeapon1.wilļʱͼƬڣԭʽȡWeapon.wilеĵ50
    6:   ͻӢ޷²Զҩ 
    7:   M2þ޷
    8:   ӽűܹ,֧(ܹ߸°и)
    9:   鿴͹ֺӢʾƺֵ
    10:  ӷʢ󿪱书ܣ֧޸ãֻ䣬ͬʱ֧ʹת̺ûѡԼҪģʹԪת(һѣһԺԶÿתһշѶ٣ﵽ󣬿ԵõΪɵõƷ)

1014
    1:   ׽һߺ
    2:   ͨűﾭֵӢ޷侭
    3:    CHECKUSERDATE ԱʱЧ
    4:   Ӣۺϻû£ϻӢ۹
    5:   ӶԷʱ
    6:   ӳ <$SFNAME>/ʦ   <$FQNAME>/   <$HERONAME>/Ӣ
    7:   ӽű CHECKITEMLEVEL Ʒλ(0-13) ( < > =) ֵ    װ
    8:   KILLɱﲻװӵװ
    9:   װԳ100׾ͻҴ󣬵Ȼ(װС255ͬһװʹôС100)Ӧùˣãϵչ
    10:  ĻԱѡӽѡԶжԱӣҼȿͨAlt+ҽԶ
    11:  Ӷ๦Ʒ (鿴\бϢ\Ʒ)

ӽű
CHECKDIPLOID (>/</=)       ﱬ
CHANGEDIPLOID (+/-/=) (0..200)     ﱬʣΪ200ٷְٱ0Ϊرձ
<$DIPLOIDRATE> ʾﵱǰʵ 

Item:=UserEngine.GetStdItem(UserItem.wIndex);
        if (Item<>Nil) and (Item.nRule[RULE_DEAL]) then begin
          SendMsg(Self,RM_MENU_OK,0,Integer(Self),0,0,'Ʒֹף');
          break;
        end;
1011
    1:   ʹCHECKSKILLʱ
    2:   ӿͻ˶ƷNeedΪ10,11,12,13Ҫʾ
    3:   ¡ᡱ JS_Icon.wil ͼƬ֧ʹãʹWIL޸ (Ҫµôͻ)
    4:   ͻѥ޷ʾ
    5:   ʧʧƷ (鿴\бϢ)
    6:   ԶħĿʱᴥԼ
    7:    CLEARMAPMON ű޷ħ
    8:   װǷȡϷҺԪ(ѡ\Ʒװ\װ)
    9:   ֱʯ
         Stdmode=55 (յһֱʯ)
         Source=1   (Ըװӷħ)
         Source=2   (Ըװӹħ)
         ʯ5;55;0;1;0;1;0;1024;20;0;2;0;4;0;0;0;0;0;0;11;30;6000;5; 
         ʯ6;55;0;1;0;2;0;1024;20;0;0;0;0;0;6;0;8;0;10;11;30;6000;5;

1010

    1:   ޼ԸӺһֱӴ,Ӷ޼ʱ͵
    2:   ӿƣӲͬһĻͲͬһͼԷȡ(ѡ\\)
    3:   ֹֿץȡNPC
    4:   ӡᡱܣNPCﶼ֧ͬʾ5ͼ
    5:   ӽű SETICON λ ͼƬ ǷӢ Ӣͷ5ͼ
    6:   ӹԶɫ
         ;  x     y               Χ    ʱ  (ĬΪ0)  ɫ(0.255)
          3     325   311         0     1     10    0                  147
    7:    THROWITEM űƷָ귶Χ 
    8:   ħű޷ʹôڷK004ͼʹ˵
    9:   Ӣ󻹿ԼӾ
    10:  CHECKVAR ԶַǷЧ   
    11:  Խ࣬Խߴ
    12:  ޷255
    13:  ͻ˵NPCӦ(ʵ⣬Ǽʱϸ)
    14:  ͻ˵һС˺󣬴ʹǰһļܴ
    15:  µڰȫʱΪص
    16:  ͷʾݿͷAnicountֶΣAnicountΪ1JS_Helmet.wil0Ϊ2600 
    17:  ʱ޷ȡƷͼۿGetLevelItemGameGoldCount GetLevelItemGoldCount
    18:  ͼѱҲǰ
    19:  ˲Ӣۣڴ˴УӢ۱Ϊ
    20:  ٴչͻ Objects.wil ֵ֧ Objects100.wil
    21:  GMͽűɱ½뻹ԭش
    22:  չű CheckMapMobCount ͼ X Y  (>/</=)  Χ (ǰΧΧʾǰ)
         
           #if
            CheckMapMobCount 3 333 333  > 4 10
           #say
            ʡ333,33310Χڹֵ4
           #elsesay
            4

1002

    1:   Ӣۡʦ͵ʿְҵɱ
    2:   ͹ֹ̫(עݿ˵AC,MACֱǷħDC,DCMAXǵ׹͸߹[ְҵ]һװ)
    3:   ӽű RECALLMOBEX  ɫ X Y (עʹøٳıû˻˲ͬһͼԶʧ,ʾħű)
    4:   ӽű CHECKMAPMOBCOUNT ͼ X Y  (>/</=)  (ͼָָƹ,ʾħű)
    5:   ӽű MOVEMOBTO  ԭͼ ԭX ԭY µͼ X Y (ָĹƶ꣬ΪALLƶй,ʾħű)
    6:   ӽű FINDMAPPATH ͼ X Y յX յY (ֻҪʹһμȿɣʾħű)
    7:   չ MOBPLACE  ʾħű           
    8:   ӽű CLEARITEMMAP ͼ X Y Ʒ (ͼƷƷ)
    9:   ӵͼ MISSION (ʹκƷͼܣұڸõͼԶʧܹ)
    10:  ӵͼ NOCALLHERO (ֹٻӢۣٻӢ۽Զʧ)
    10:  ¹ Race=135(չֲע⣺͵CoolEyeΪߣҲ˵ӵķΧ,ֵΪ2-10Ͳƶй˺ͱ) 
    11:  ¹ Race=136(ڹãͲṥҲƶָ꣬ڵκԶʧħãע⣺͵CoolEyeΪδɱʧʱ䱳Ʒʣֵ2-10ֵԽСԽ)
    12:  Ӳ鿴ȫֱϢ(\ȫֱ)
    13:  ϻ+̫⣬޸ĺϻ255
    14:  ϻն,ɻ밲ȫȻԹ
    15:  NPCֱ֧ʾ(ֻʹȫֱATַͣЧµһ)
    16:  ӳ <$USERALLNAME> ʾƣ
    17:  ³Ǳ֧ڷǳǱNPCʾ <$OWNERGUILD>ʾǱлᣬڷǳǱNPCϽĬʾһǱҪʾǵһڳϱżȿɣ磺<$OWNERGUILD1>
    18:  µͼֲ MUSIC(ļ),֧Mp3,wav,wmaȸʽ
          MUSIC(http://ftp.js991.com/bg.mp3)  Զļ
            MUSIC(.\Wav\sellect-loop2.wav)      ļǰʾͻWavļµsellect-loop2.wavļ
0929
    2:   ¿ͻNPCƯʾͲʾѪ
    3:   µ¼2003ϵͳд
    4:   ²¼ܷʽ¼޷עʺţһ
0928
    1:   鹥״̬Ч CheckCastleWar 
    2:   ű USEBONUSPOINT Ժͻ˲ʾ
    3:   С˲һֻеʱŴ(һߺδ)
    4:   ޲ֿⳬ70ͻ޷ʾ(µ°ͻ)
    5:   ͻ˲û޷޸ĵʿӢٻѡ(µ°ͻ)
    6:   ͹ݿôɷһˢͻ
    7:   Զַ޷
    8:   Ӣ۷Ӣ۴ǹ״̬ʱӢ۷Ҳֹͣ(ʹCtrl+A)
    9:   ޼ӹӢۺͷʹ޼
    10:  Ӣ۲޷
    11:  ͻԶЧ(µ°ͻ)
    12:  һбϢ
    13:  ӽű <$X>,<$Y> ֱﵱǰX,Y
    14:  ʾƷԣҸ˽Ʒ
    15:  °󶨹ĵװ̯ͼ
    16:  ɱִתƵﴥ
    17:  ˳Ϸ [@PlayOffLine] ŵQFunction-0.txtű
    19:  ӽű RepairAll װ
    20:  ٻǿǵʿְҵʹô
    21:  Ԫתʹ,űʾ http://ftp.js991.com/gold.txt
    22:  װϵͳָ֧ȼ֮ıʯã(Ʊʯ+2+10֮)
           磺ñʯ+2~+10֮װ(+2+10)
                 ʯNeedֶд131082    131082=2*65536+10(131082εļ㷽ʽ)
                 ҲṩĹ߽м,http://ftp.js991.com/Dbset.exe
    23:  ӽű @@BatchBuy ָƷ <ҩ/@@BatchBuyX(Ʒ,۸)>(XΪַ)
           ʾű
             (@@BatchBuy)
             [@Main]
              <ҩ/@@BatchBuy1(ҩ,2000)>\  
              <ħҩ/@@BatchBuy1(ħҩ,2000)>\  
              <ѩ˪/@@BatchBuy1(ѩ˪,2000)>\    

             [@BatchBuy1]          
             #if
              large W0 10     //ǷС10
             #say
              ֻ10
             #act
              break

             #if
              CHECKBAGSIZE <$STR(W0)>   //鱳ռ
             #elsesay
              ϱռ䲻
             #elseact
              break

             #if
              checkgold <$STR(W1)>    //Ƿ㹻Ľ
             #act
              Take  <$STR(W1)>    
              Give <$STR(E1)> <$STR(W0)>
             #say
              ɹ<$STR(W0)><$STR(E1)>
             #elsesay
              Բ,ĽҲ

             [@BatchBuyFail]
             #say
              ֵϷ



0922
    1:   ͻ˿̩ɽйֺﶼ̩ɽ
    2:    ChangeHumAbility Ժͻ˲ʾ
    3:   ¿ͻħ⼼ܣǽ
    4:   ֤ȡֵ0..65535֮
    5:   ͻʱʹü
    6:   Ӣ۴תƵﴥ(Ӣ۲)
0921
    1:   ʿ
    2:   ٴܷʽ
    3:    CheckItemAddValue 󣬼"<>"д
    4:    ɳͿ˳źͳǽڿȼʾ󣬻ʾȼ
    5:    һֱִ
0920
1:   һбϢ
2:   ͻ˲¼ܷʽ
3:   ָNPC»ʾӵȥ»߲ްŤЧ磺 <>
4:   ĸװûݿʾ
5:   ű CHANGEHEROLEVEL Ч
6:   ͻ[][]Ťֱִ[@][@]
7:   ֧ʾһ
8:   װŮٻз
9:   ӷʦӢ֧ʹ÷
10:  ûĿͻչ¹ֻ
11:  ڹ̩ɽ
12:  ȫַֺŤ(\ȫֱ)
13:  GMб*űΪ0Ա
14:  ԵﲻԴ
15:  ӵͼ FIGHT2 ɱ˲.ǻᱬװ.ʺһЩսPKĵͼ!
16:  ӵͼ NOTALLOWUSEMAGICֹʹü  NOTALLOWUSEITEMSֹʹƷ
     [3 ] NOTALLOWUSEITEMS(سǾ|ǿЧҩ)
     [3 ] NOTALLOWUSEMAGIC(ǽ|ض)

17:  չNPCԶɫ {=FCOLOR=241}  {=AUTOCOLOR=254,251,168,191,250,70,245,249,253}
     оټNPC泣õıɫʹ÷
       </FCOLOR=241>    {=FCOLOR=241}
       </AUTOCOLOR=254,251>    {=AUTOCOLOR=254,251}
       <{ȡӢ=FCOLOR=241}/@hero> ʹñɫ(ͬʱ֧ԶɫAUTOCOLORʹ)
       {<$USERNAME>=FCOLOR=241}        סʹñɫ(ͬʱ֧ԶɫAUTOCOLORʹ)

18 չGuildNoticeMsg ɫ ɫ  self  (selfԼ֣Guildл Groupӣȫ)
     #if
     #act
      GuildNoticeMsg 0 255 Ϣ Group
     ֲ֧(%mapͼƣ%x%y꣬%levelȼȵȻи࣬ʹ÷)

19:  չű ChangeHumAbility (1-10)  (=/-/+)  Ч(1-65535) ʱ()
     ˵: 1-10ֱӦ   ħ ħ   ħ ħ  
     ע:ʱĬΪСʧЧ
     #IF
     #ACT
      ChangeHumAbility 1 + 10 10
     #SAY
      ķ10ʱΪ10.



0917
1:  ӿͻڹҿM2Ͽƿ
2:  ڹλɱ
3:  NPCȥ»ʾ
4:  NPCɫ
5:  ÷
6:  ַ֧͹
6:  ´ װ   [@SuitItemX]  X װ 
	:
	[@SuitItem0]
	#if 
	#say
	 װЧ

7:  ӽű GetRandomName ָıȡһе
  
  #act
   GetRandomName װб.txt S0
   Give <$STR(S0)> 1

˵
P	0-99	˱ɱ
D	0-99	˱ɱ
M	0-99	˱ɱ
N	0-99	˱ɱ
S	0-99	ַɱ
E	0-20	˷ɱ棬ɲ

G	0-99	ȫֱɱ
I	0-99	ȫֱɱ
A	0-99	ȫַɱ
T	0-99	ȫַɱ

/FCOLOR=254       (1-255)ɫ
<ʶΪ.̨.ʶ֮./FCOLOR=254>\
<̨е.Ե.ұ:ԿΪ/FCOLOR=251>\
<ħ.ǧδ..Ԫ/FCOLOR=168>\
<ȻԪ...ħ.ı./FCOLOR=253>\
<ضԶ!...ʥս˽ܶ!/FCOLOR=250>\


Զ˸
/AUTOCOLOR=254,251,168,191,250,70,245,249,253   
</AUTOCOLOR=254,251,168,191,250,70,245,249,253>\ \


070915
1:  Զ弼
2:  ¼ص¼ű͹ܽűŤ
3:  ޲
4:  нűñ<>: GIVE <$STR(S0)> <$STR(G0)>θΪԺ󷽱¹
5:  Ϊ˼M2ٴչ˱ N0-99 
6:  ֱӿۼԶ.
7:  װ
8:  Ӵű
9:  ޸ݿתߣݿ⣬ҿȥԿǷ֧ݿṹ˵

:
SETRANKLEVELNAME %s\<$HUMAN(Z0)>\<$STR(S22)>\<$STR(S16)>
ķʽʵ֣д
#act
mov s2 <$USERNAME>\
inc S2 <$HUMAN(Z0)>\
inc S2 <$STR(S22)>\
inc S2 <$STR(S16)>
SETRANKLEVELNAME <$STR(S2)>

070913
5:  ·ʾ
6:  ޷
5 Զһȹܻ̯ж״̬
;6 ߹һ̯ȡ
3 չȫֺ͸ַ(ϸʹ÷,ձ˵)
4 NPC֧ñ磺GIVE $STR(S0) $STR(G0)
7:  Զ̶ȡű #URLCALL [űַ] @ǩ  ʹ÷ #CALLһ
    (ص㣺Զ̽űĵһкһбд  ;JS ҪǼűȡǷֹ)

ʾű
(@storage @getback )
%100
[@main]
#URLCALL [http://ftp.js991.com/TempScriptFile.txt] @ֿ


M2Ƿڹٶ Ƿ Ĺѡͺˣ