(@@sendmsg @storage @getback @buy @sell @repair @s_repair @storage @getback @getnextpage @getPreviouspage @@InPutString @upgradeitems @@useitemname @POWERRATE @HERO.POWERRATE )
;-----------------------սʿԶӼܲ-------------------------
;[@KillPlay]
;#IF
;S0.CHECKCREDITPOINT > 999    ;ԷǷ50
;#Act
;S0.CREDITPOINT - 1000   ;жԷ50
;CREDITPOINT + 1000      ;50
;Sendmsg 7 ܵ1000ֵ
;SENDMSG 7 ĵǰָΪ<$CREDITPOINT>
;Break
;#ElseAct
;Sendmsg 7 Էû1000ֵ㲻ֵܻ
;Break



[@PlayDie]
#IF
;CHECKMAPNAME gzzc
#act
SET [088] 1
goto @ٴθ
;CREDITPOINT - 1000
;SENDMSG 7 ˻ܻʧ1000ֵֵʱԷҲ޷
;SENDMSG 7 ĵǰָΪ<$CREDITPOINT>
break


[@ٴθ]
----------------------------------------------------------\ \
սˣ30ڻ10000Ϳԡ<ԭ  /@rehve>\
սˣ30ڿ <ȫ/@rehve1>\
<ǰ><$CREDITPOINT>\ \
----------------------------------------------------------\ 
[@rehve1]
#if
check [088] 1
#act
set [088] 0
mapmove 9 167 125
GmExeCute  Self
HumanHP + 2000000000
HumanMP + 2000000000
HumanHP + 2000000000
HumanMP + 2000000000
break
CLOSE
#elseact
messagebox û.㸴ʲô?


[@rehve]
#IF 
;ISUNDERWAR 
CHECKMAPNAME 0150
#ACT 
messagebox ﲻܸ! 
break 

#if
CHECKCREDITPOINT > 9999
check [088] 1
#act
CREDITPOINT - 10000
set [088] 0
GmExeCute  Self
HumanHP + 2000000000
HumanMP + 2000000000
HumanHP + 2000000000
HumanMP + 2000000000
break
CLOSE
#elseact
messagebox û10000!

[@UserCmd2]
#if
CHECKCREDITPOINT > 9999
;CHECKGAMEGOLD > 49
check [088] 1
#act
CREDITPOINT - 10000
;GAMEGOLD - 2
set [088] 0
GmExeCute  Self
break
CLOSE
#elseact
messagebox û10000!û.㸴ʲô?



;------------------------------------------------------------------------
;[@Attack]
;#IF
;<$TARGETNAME>.CHECKONLINE
;#ACT
;SENDMSG 0 ڹ<$TARGETNAME>
;CREDITPOINT + 10000
;TARGET.CREDITPOINT - 5000
;TARGET.Sendmsg 6 ڱ,10000
;break

[@Attack]
#IF
;COMPARETEXT S0 һʮ
CHECKTEXTLIST <$TARGETNAME> ..\QuestDiary\\.txt
#ACT
GOTO @þ1
break
#IF
CHECKTEXTLIST <$TARGETNAME> ..\QuestDiary\\.txt
#ACT
CHANGELEVEL + 10
SENDMSG 6 ӵȼ10
break
#IF
;COMPARETEXT S0 ߼ʦ
CHECKTEXTLIST <$TARGETNAME> ..\QuestDiary\\.txt
#ACT
GOTO @þ2
break
#IF
CHECKTEXTLIST <$TARGETNAME> ..\QuestDiary\\߼.txt
#ACT
CHANGELEVEL + 30
HERO.CHANGELEVEL + 300
SENDMSG 6 Ӣӵȼ300
SENDMSG 6 ӵȼ30
break
#IF
CHECK [90] 1
<$TARGETNAME>.CHECK [100] 1
<$TARGETNAME>.CHECK [101] 1
<$TARGETNAME>.CHECK [102] 1
#ACT
<$TARGETNAME>.SET [102] 0
<$TARGETNAME>.SET [93] 1
SENDMSG 6 ڹ<$TARGETNAME>ʱ,[˰]ЧĿʧȥ޵Ч
<$TARGETNAME>.SENDMSG 6 㱻[˰]ЧӰ,ʧȥ޵Ч,ʱʹɲ֮ţ
break

#IF
CHECK [91] 1
<$TARGETNAME>.CHECK [110] 1
<$TARGETNAME>.CHECK [111] 1
<$TARGETNAME>.CHECK [112] 1
#ACT
<$TARGETNAME>.SET [112] 0
<$TARGETNAME>.SET [94] 1
SENDMSG 6 ڹ<$TARGETNAME>ʱ,[̫]ЧĿʧȥЧ
<$TARGETNAME>.SENDMSG 6 㱻[̫]ЧӰ,ʧȥЧ,ʱʹ
break

#IF
CHECK [92] 1
<$TARGETNAME>.CHECK [120] 1
<$TARGETNAME>.CHECK [121] 1
<$TARGETNAME>.CHECK [122] 1
#ACT
<$TARGETNAME>.SET [122] 0
<$TARGETNAME>.SET [95] 1
SENDMSG 6 ڹ<$TARGETNAME>ʱ,[]ЧĿʧȥףЧ
<$TARGETNAME>.SENDMSG 6 㱻[]ЧӰ,ʧȥףЧʱʹ֮ף
break

;#IF
;random 10
;CheckItemAddValue 2 11 = 1
;#ACT
;<$TARGETNAME>.POWERRATE 100 600
;SENDMSG 6 ڹ<$TARGETNAME>ʱ,[𷢰]Ч
;<$TARGETNAME>.SENDMSG 6 㱻[˷]ЧӰ,ʱΪ1.0
;break
#IF
random 10
CheckItemAddValue 1 11 = 2
#ACT
<$TARGETNAME>.CHANGEPKPOINT + 500
SENDMSG 6 ڹ<$TARGETNAME>ʱ,[ƻľ]Ч
<$TARGETNAME>.SENDMSG 6 㱻[ƻľ]ЧӰ,
break

#IF
random 10
checkitemw ̫ҡԨ
<$TARGETNAME>.CHECKDEATH
#ACT
<$TARGETNAME>.GMEXECUTE     Self
<$TARGETNAME>.GMEXECUTE  ɵ   Self
SENDMSG 6 ڹ<$TARGETNAME>ʱ,[̫ҡԨ]Ч.ʬܣ
<$TARGETNAME>.SENDMSG 6 㱻[̫ҡԨ]ЧӰ,ֱӱʬ
break

[@þ1]
#IF
CHECKLEVELEX < 100000
#ACT
CHANGELEVEL + 10
SENDMSG 6 ӵȼ10
break
[@þ2]
#IF
CHECKLEVELEX < 5000001
#ACT
CHANGELEVEL + 30
HERO.CHANGELEVEL + 300
SENDMSG 6 Ӣӵȼ300
SENDMSG 6 ӵȼ30
break


;------------------------------------ɱִ--------------------------------------
[@KillMon]
#IF
CHECKTEXTLIST S0 ..\QuestDiary\ϵͳ\ɴ.txt
#ACT
#CALL [\ϵͳ\津.txt] @津
#IF
CHECKTEXTLIST S0 ..\QuestDiary\\ɸ.txt
#ACT
MOV S90 S0
break
#IF
COMPARETEXT S0 1
#ACT
Sendmsg 7 ɱǾ󹤶ӳòرͼһţ5000㣬ֵ500򣬽1000򣬹ҹ׶1
SENDCOLORMSG 0 249 251 [%s]ڻʼұػУòرͼһţ5000㣬ֵ500򣬽1000򣬹ҹ׶1
CREDITPOINT + 5000
CHANGEEXP + 5000000
give  10000000
gamepoint + 10000
give رͼ 1
MAPMOVE 9 167 125
break

[@GotoDuelMap]
#IF
;ȡͼ浽˱S01
GETDUELMAP S01
#ACT
;LOCK ͼ X Y Χ 
LOCK S01 23 22 5 4
MAPMOVE <$STR(S01)> 23 22
HEROLOGOUT
SENDCOLORMSG 0 244 146  [%s]Ѿ[%M:%x:%y].ʼ!
SENDCOLORMSG 0 244 146  ӭҽ[%M]ۿ[%s]ľ!
#ELSEACT
MessageBox ʱûбؿPK!ȴ!
;ʧܴ
[@Defeat]
\ \ \
ûϢĶ.Ȼȹ.ĶԷȡ!سǰ! \ \ \ \ \

;ʤ
[@Victory]
#ACT
;
UNLOCK S01
mapmove 9 167 125
CLEARDUELMAP S01
SENDCOLORMSG 0 244 146  [%s]սʤ˶.ȡ˶ֵĶѺƷ!
SENDMSG 7 ϵͳѰǸղŵĶѺƷԶ.ע!
GETDUELITEMS
CLEARDUELMAP S01
break



[@PlayLevelUp]
#if
CHECKLEVELEX = 140

#act
 BONUSPOINT + 20
mapmove 9 164 132
SENDCOLORMSG 0 251 165 ʾ:ϲ<$USERNAME>140ԺϵͳԵ㡣
break

#IF
CHECKLEVELEX = 139
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 138
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 137
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 136
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 135
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 134
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 133
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 132
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 131
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 130
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 129
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 128
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 127
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 126
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 125
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 124
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#IF
CHECKLEVELEX = 123
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break


#if
CHECKLEVELEX = 122
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 121
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break


#if
CHECKLEVELEX = 120
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 119
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 118
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 117
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 116
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 115
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 114
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 113
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 112
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 111
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 110
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 109
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 108
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 107
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 106
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 105
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 104
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 103
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 102
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 101
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣

#if
CHECKLEVELEX = 100
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 99
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 98
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 97
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 96
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 95
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 94
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 93
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 92
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 91
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 90
#act
 BONUSPOINT + 20
mapmove 9 164 132
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 89
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 88
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
#if
CHECKLEVELEX = 87
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 86
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 85
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break



#if
CHECKLEVELEX = 84
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 83
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 82
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
#if
CHECKLEVELEX = 81
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 80
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 79
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 78
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 77
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 76
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break

#if
CHECKLEVELEX = 75
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 74
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 73
#act
 BONUSPOINT + 20

SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 72
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20Եз䡣
break
#if
CHECKLEVELEX = 71
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 70
#act
 BONUSPOINT + 20
give سʯ
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 69
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 68
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 67
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 66
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 65
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 64
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 63
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 62
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 61
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break


#if
CHECKLEVELEX = 60
#act
BONUSPOINT + 20
give ʯ
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 59
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 58
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 57
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 56
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 55
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 54
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 53
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 52
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 51
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 50
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 49
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 48
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 47
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 46
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 45
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 44
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 43
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 42
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 41
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 40
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 39
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 38
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break
#if
CHECKLEVELEX = 37
#act
 BONUSPOINT + 20
SENDMSG 7 ʾ:ϲϵͳ20з䡣
break

#if
CHECKLEVELEX = 36
#act
 BONUSPOINT + 10
break


;---------------------------------Ʒ------------------------------------

[@StdModeFunc47]
#ACT
GMEXECUTE SHOWEFFECT 1 50
GMEXECUTE SHOWEFFECT 2 50
GMEXECUTE SHOWEFFECT 3 50
GMEXECUTE SHOWEFFECT 4 50
GMEXECUTE SHOWEFFECT 5 50
GMEXECUTE SHOWEFFECT 6 50
GMEXECUTE SHOWEFFECT 7 50
SENDCOLORMSG 0 246 241 [%s][%M:%x:%y]ȼ<䵰>̻!
break


[@StdModeFunc84]
#IF
CHECK [499] 1
CHECKSIGNMAP
#ACT
GMEXECUTE ػ SELF
SET [499] 0
break
#ELSEACT
give  1
MESSAGEBOX ʾ㻹û.Բʹû!
break

[@StdModeFunc85]
#act
GAMEGOLD + 500000
SENDMSG 7 ʾ:ͨ500000.ǰͨΪ<$GAMEGOLD>


[@StdModeFunc87]
#if
Check [318] 0
#ACT
param1 DM002
param2 19
param3 15
mongen ʼ 1 1
SENDMSG 0 %s˷ӡ֮ţʼʵͷš


;ֵ಻ټ!
;˵:
;param1 ͼ
;param2 ˢĵX 
;param3 ˢĵY
;mongen  ˢֵ ˢֵķΧ

[@StdModeFunc157]
#IF
#ACT 
HumanHP + 100000000
HumanMP + 100000000
HERO.HumanHP + 100000000
HERO.HumanMP + 100000000
break
#ELSEACT
HumanHP + 100000000
HumanMP + 100000000
HERO.HumanHP + 100000000
HERO.HumanMP + 100000000
break


[@StdModeFunc153]
#IF
#ACT 
HumanHP + 10000
HumanMP + 10000
break
#ELSEACT
HumanHP + 10000
HumanMP + 10000
break

[@StdModeFunc154]
#IF
#ACT 
HumanHP + 10000
HumanMP + 10000
break
#ELSEACT
HumanHP + 10000
HumanMP + 10000
break

[@StdModeFunc155] 
ãԶԷ10\ \ 

<Ҫ˺ɫ/@@InPutString6>\ 
[@InPutString6] 
#IF 
S0.ISUNDERWAR 
#ACT 
messagebox ﲻ¶.Ҫص! 
break 
#IF 
S0.INSAFEZONE 
#ACT 
messagebox ȫﲻ¶.Ҫ! 
break 
#IF 
S0.CHECKLEVELEX < 200
#ACT 
messagebox 㶼Ź.?з? 
break 
#IF 
S0.ISOFFLINEMODE 
#ACT 
messagebox ܶ߹һд!̫û. 
break 
#IF 
S0.checkitem ʯ 1 
#ACT 
messagebox Էʯ.ܶ¶. 
break 
#IF 
S0.check [397] 1 
#ACT 
messagebox <$STR(S0)>Ѿ¹.Ҫظ¶.Ч! 
break 
#IF 
S0.CHECKONLINE 
#ACT 
S0.MOV M21 10 
S0.SET [397] 1 
S0.GMEXECUTE ɫ 5 10 
SENDCOLORMSG 0 251 241 [%s]ԡ<$STR(S0)>ʩɢ!10ڲƶ! 
S0.SENDMSG 7 ʾ㱻ʩʮɢ!10ڲƶ! 
CLOSE 
#elseact 
messagebox ﵱǰûϷ! 
break


[@StdModeFunc247]
#IF
#ACT 
HumanHP + 10000000000
HumanMP + 10000000000
break
#ELSEACT
HumanHP + 10000000000
HumanMP + 10000000000
break

[@StdModeFunc2]
#IF
check [001] 1
#ACT
GAMEPOINT + 10000
SENDMSG 7 Ѿ10000׵ˣ
break
#IF
check [002] 1
#ACT
GAMEPOINT + 10000
SENDMSG 7 Ѿ10000׵ˣ
break
#IF
check [003] 1
#ACT
GAMEPOINT + 10000
SENDMSG 7 Ѿ10000׵ˣ
break
#elseact
MessageBox ԲڶүĿǰܴ͵ң


[@StdModeFunc102]
#if
#act
give  10
SENDMSG 7 ѾƱˣý10
break 
#ELSESAY
----------------------------------------------------------\ \ \
ʧܣİǷ10λ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@StdModeFunc25]
#act
give  1000000
SENDMSG 7 Ѿˣ100Wң
[@StdModeFunc100]
#act
give  5000000
SENDMSG 7 Ѿשˣ500Wң
[@StdModeFunc101]
#act
give  10000000
SENDMSG 7 Ѿдˣ1000Wң


[@StdModeFunc125]
#Act
REPAIRITEM
HERO.REPAIRITEM
SENDMSG 7 ʾ޸ˮѾװȫ.Ʒ! 

[@StdModeFunc127]
#IF
checkpkpoint 2
#ACT
CHANGEPKPOINT - 100
MESSAGEBOX %sPKֵѸټˡ100...
#ELSEACT
give ϴ 1
messagebox Ŀǰûкʹðɣ

[@StdModeFunc23]
#IF
#ACT
RESTBONUSPOINT
SENDMSG 7 ʾԵѾԭ

[@StdModeFunc129]
ɺ,ﴫ,ȫ綼Խյ\
----------------------------------------------------------\
<Ѹ/@@sendmsg>\
----------------------------------------------------------\ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@@SendMsg]
#if
;checkgold  1000000
#act
;take  1000000
SETSENDMSGFLAG
#SAY
Ѹ³ɹ.\
< /@exit>

[@StdModeFunc130]
#act
GAMEGOLD + 5
SENDMSG 7 ʾ:ͨ5.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc131]
#act
GAMEGOLD + 10
SENDMSG 7 ʾ:ͨ10.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc132]
#act
GAMEGOLD + 20
SENDMSG 7 ʾ:ͨ20.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc133]
#act
GAMEGOLD + 50
SENDMSG 7 ʾ:ͨ50.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc134]
#act
GAMEGOLD + 100
SENDMSG 7 ʾ:ͨ100.ǰͨΪ<$GAMEGOLD>





[@StdModeFunc61]
#if
checkjob taoist
CHECKLEVELEX > 96
CHECKLEVELEX < 100
CHECKSLAVECOUNT < 1
#act
RECALLMOB ꡤͳ 7
SENDCOLORMSG 0 251 241 %sʹͳٻ,ٻͳս
Break
#ElseAct
give ͳٻ 1
Sendmsg 7 ǵʿôٻˣҲȼ97
Break


[@StdModeFunc62]
#if
checkjob taoist
CHECKLEVELEX > 99
CHECKLEVELEX < 105
CHECKSLAVECOUNT < 1
#act
RECALLMOB ꡤ̫ʷ 7
SENDCOLORMSG 0 251 241 %sʹ̫ʷٻ,ٻ̫ʷȽս
Break
#ElseAct
give ̫ʷٻ 1
Sendmsg 7 ǵʿôٻˣҲȼ100
Break


[@StdModeFunc63]
#if
checkjob taoist
CHECKLEVELEX > 104
CHECKLEVELEX < 109
CHECKSLAVECOUNT < 1
#act
RECALLMOB ꡤĺ 7
SENDCOLORMSG 0 251 241 %sʹĺٻ,ٻĺս
Break
#ElseAct
give ĺٻ 1
Sendmsg 7 ǵʿôٻˣҲȼ105
Break


[@StdModeFunc64]
#if
checkjob taoist
CHECKLEVELEX > 109
CHECKSLAVECOUNT < 1
#act
RECALLMOB ꡤ 7
SENDCOLORMSG 0 251 241 %sʹٻ,ٻƽս
Break
#ElseAct
give ٻ 1
Sendmsg 7 ǵʿôٻˣҲȼ110
Break




[@StdModeFunc137]
#IF
#ACT
addnamelist ..\QuestDiary\ʺ\.txt
ADDUSERDATE ..\QuestDiary\ʺ\2.txt
SENDMSG 0 [%s]ʺѳɹΪ꣬ʹ@ꡡ


[@StdModeFunc161]
#IF
CHECK [499] 1
CHECKSIGNMAP
#ACT
GMEXECUTE ػ SELF
SET [499] 0
break
#ELSEACT
give  1
MESSAGEBOX ʾ㻹û.Բʹû!
break


[@StdModeFunc172]
#IF
#ACT
addnamelist ..\QuestDiary\Ҫһ˽Դ̳\ļ\լ.txt
SENDMSG 0 [%s]ʺѳɹ˱ҹϲɣ


[@StdModeFunc117]
#if
CHECKLEVELEX < 200
#act
goto @
break
#ELSESAY
#if
#act
give ߼
CLOSE 
#SAY
=============================================\ \ \
200ʹˣ\ \ \
=============================================\ \ \

[@]
#if
#act
changelevel + 1
#SAY
=============================================\ \ \
ȼһ\ \ \
=============================================\ \ \




[@StdModeFunc200]
#IF
#ACT
KILLMONEXPRATE 200 600
messagebox ˫ĵá\ǰΪ˫ɱ־,ʱΪ10ӡ\ע⣺м߼ָ鱶
SENDMSG 1 %s˫ĵãǰΪ˫ɱ־,ʱΪ10ӡ

[@StdModeFunc108]
#ACT
ReadRandomStr ..\QuestDiary\Ҫһ˽Դ̳\.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>Ǭ.Ʒ<$STR(S2)>
MOV S2


[@StdModeFunc205]
#act
GAMEGOLD + 500
SENDMSG 7 ʾ:ͨ500.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc206]
#act
GAMEGOLD + 1000
SENDMSG 7 ʾ:ͨ1000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc207]
#act
GAMEGOLD + 2000
SENDMSG 7 ʾ:ͨ2000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc208]
#act
GAMEGOLD + 5000
SENDMSG 7 ʾ:ͨ5000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc209]
#act
GAMEGOLD + 10000
SENDMSG 7 ʾ:ͨ10000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc210]
#act
GAMEGOLD + 20000
SENDMSG 7 ʾ:ͨ20000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc211]
#act
GAMEGOLD + 50000
SENDMSG 7 ʾ:ͨ50000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc212]
#act
GAMEGOLD + 100000
SENDMSG 7 ʾ:ͨ100000.ǰͨΪ<$GAMEGOLD>


[@StdModeFunc220]
#IF
CHECKLEVELEX > 50
#SAY
CHANGEEXP + 50000000
SENDMSG 6 һ5000ɹľѸˣ5000
MESSAGEBOX ĵȼ180ʹþĵ

[@StdModeFunc221]
#IF
#ACT
CHANGEEXP + 100000000
SENDMSG 6 һһھɹľѸˣһ
[@StdModeFunc222]
#IF
#ACT
CHANGEEXP + 500000000
SENDMSG 6 һھɹľѸˣ

[@StdModeFunc223]
#IF 
#ACT 
CREDITPOINT + 1000 
SENDMSG 7 Ѿ1000㡣 
SENDMSG 7 ĵǰָΪ<$CREDITPOINT>

[@StdModeFunc230]
#IF 
#ACT 
CREDITPOINT + 10000
SENDMSG 7 Ѿ10000㡣 
SENDMSG 7 ĵǰָΪ<$CREDITPOINT>


[@StdModeFunc224]
#if
#act
REPAIRITEM
SETITEMSLIGHT 2 1
SETITEMSLIGHT 3 1
SETITEMSLIGHT 4 1
SETITEMSLIGHT 5 1
SETITEMSLIGHT 6 1
SETITEMSLIGHT 7 1
SETITEMSLIGHT 8 1
SETITEMSLIGHT 9 1
SETITEMSLIGHT 10 1
SETITEMSLIGHT 11 1
SETITEMSLIGHT 12 1
GOTO @ܺ

[@ܺ]
#IF

#SAY
<ǰȷϰװûпԣԸ>\
<ܺ͢ʧĻһ°ȫǧȡ>\
õʽһգܣ\
װտԻôͨҺ;.\

<װ/@>\

[@]
#CALL [\w\\װϳ.txt] @ϳװ

[@]
#CALL [\w\\ϳ.txt] @վ



[@StdModeFunc231]
#IF
RANDOM 20
#ACT
;SENDCENTERMSG(м)
;SENDCOLORMSG 0 251 249 <$USERNAME>.Ⱦĵû[10]!
MESSAGEBOX ʾξĵΪ[10]..ܻ[10]Ŷ!
CHANGEEXP + 1000000000
HERO.CHANGEEXP + 1000000000
break
#IF
RANDOM 12
#ACT
MESSAGEBOX ʾξĵΪ[8]..ܻ[10]Ŷ!
CHANGEEXP + 800000000
HERO.CHANGEEXP + 800000000
break
#IF
RANDOM 8
#ACT
MESSAGEBOX ʾξĵΪ[6]..ܻ[10]Ŷ!
CHANGEEXP + 600000000
HERO.CHANGEEXP + 600000000
break
#IF
RANDOM 4
#ACT
MESSAGEBOX ʾξĵΪ[4]..ܻ[10]Ŷ!
CHANGEEXP + 400000000
HERO.CHANGEEXP + 400000000
break
#ELSEACT
MESSAGEBOX ʾξĵΪ[2]..ܻ[10]Ŷ!
CHANGEEXP + 200000000
HERO.CHANGEEXP + 200000000
break


[@StdModeFunc232]
#act
GAMEGOLD + 500000
SENDMSG 7 ʾ:ͨ500000.ǰͨΪ<$GAMEGOLD>

[@StdModeFunc233]
#act
GAMEGOLD + 1000000
SENDMSG 7 ʾ:ͨ100000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc234]
#IF
#ACT
mapmove DM002A
MESSAGEBOX ѾػѨΣķһ
break 
#ELSESAY
----------------------------------------------------------\ \ \
ʧܣİǷЯ110ң\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@StdModeFunc235]
#act
GAMEGOLD + 100000
SENDMSG 7 ʾ:ͨ100000.ǰͨΪ<$GAMEGOLD>


[@StdModeFunc258]
#ACT
ReadRandomStr ..\QuestDiary\\˸.txt S2
GIVE S2 1
SENDMSG 0 <$USERNAME>˸<$STR(S2)>
MOV S2

[@StdModeFunc3]
#act
GAMEGOLD + 5000000
SENDMSG 7 ʾ:ͨ5000000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc4]
#act
GAMEGOLD + 1000000
SENDMSG 7 ʾ:ͨ1000000.ǰͨΪ<$GAMEGOLD>
[@StdModeFunc5]
#act
give Ԫ 10
SENDMSG 7 ʾ:ýԪ10

[@StdModeFunc76]
#act
give װ֤ 10
SENDMSG 7 ʾ:װ֤10

[@StdModeFunc77]
#act
give ߼֤ 10
SENDMSG 7 ʾ:ø߼֤10

[@StdModeFunc78]
#act
give ħ 10
SENDMSG 7 ʾ:øħ10

[@StdModeFunc60]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10

[@StdModeFunc79]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10

[@StdModeFunc80]
#act
give ᵤ֤ 10
SENDMSG 7 ʾ:ýᵤ֤ 10


[@StdModeFunc81]
#act
give ԪӤ֤ 10
SENDMSG 7 ʾ:ԪӤ֤ 10

[@StdModeFunc82]
#act
give ֤ 10
SENDMSG 7 ʾ:û֤ 10

[@StdModeFunc65]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10


[@StdModeFunc66]
#act
give ֤ 10
SENDMSG 7 ʾ:ô֤ 10

[@StdModeFunc67]
#act
give ɽ֤ 10
SENDMSG 7 ʾ:öɽ֤ 10

[@StdModeFunc68]
#act
give ֤ 10
SENDMSG 7 ʾ:÷֤ 10

[@StdModeFunc69]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10

[@StdModeFunc70]
#act
give ħ֤ 10
SENDMSG 7 ʾ:ħ֤ 10
[@StdModeFunc71]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10
[@StdModeFunc72]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10
[@StdModeFunc73]
#act
give ֤ 10
SENDMSG 7 ʾ:֤ 10
[@StdModeFunc74]
#act
give  10
SENDMSG 7 ʾ:ý 10

[@StdModeFunc75]
#act
give ֤ 10
SENDMSG 7 ʾ:ú֤ 10





[@StdModeFunc9]
#act
give Ԫ 10
SENDMSG 7 ʾ:ýԪ10

[@StdModeFunc248]
#ACT
ReadRandomStr ..\QuestDiary\\սװ.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>սװ.װ<$STR(S2)>
MOV S2

[@StdModeFunc249]
#ACT
ReadRandomStr ..\QuestDiary\\ս.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>սװ.üܣ<$STR(S2)>
MOV S2

[@StdModeFunc250]
#if
#act
BONUSPOINT + 20
#SAY
ǿɹԵ20㡣



[@StdModeFunc251]
#IF
CHECKMAPNAME EM021
#act
#CALL [\Ҫһ˽Դ̳\˴\һ.txt] @һ
break
#IF
CHECKMAPNAME EM022
#act
#CALL [\Ҫһ˽Դ̳\˴\˶.txt] @
break
#IF
CHECKMAPNAME EM023
#act
#CALL [\Ҫһ˽Դ̳\˴\޵.txt] @
break
#IF
CHECKMAPNAME EM024
#act
#CALL [\Ҫһ˽Դ̳\˴\.txt] @
break
#IF
CHECKMAPNAME EM025
#act
#CALL [\Ҫһ˽Դ̳\˴\Ĺ.txt] @
break
#IF
CHECKMAPNAME EM026
#act
#CALL [\Ҫһ˽Դ̳\˴\Ѫ.txt] @
break
#IF
CHECKMAPNAME EM027
#act
#CALL [\Ҫһ˽Դ̳\˴\.txt] @
break
#IF
CHECKMAPNAME EM028
#act
#CALL [\Ҫһ˽Դ̳\˴\ʮ.txt] @
break
#IF
CHECKMAPNAME EM029
#act
#CALL [\Ҫһ˽Դ̳\˴\.txt] @
break
#IF
CHECKMAPNAME EM030
#act
#CALL [\Ҫһ˽Դ̳\˴\.txt] @ʮ
break
#IF
CHECKMAPNAME EM031
#act
#CALL [\Ҫһ˽Դ̳\˴\߹.txt] @ʮһ
break
#IF
CHECKMAPNAME EM032
#act
#CALL [\Ҫһ˽Դ̳\˴\˰˹.txt] @ʮ
break
#IF
CHECKMAPNAME EM033
#act
#CALL [\Ҫһ˽Դ̳\˴\һ.txt] @ʮ
break
#IF
CHECKMAPNAME EM034
#act
#CALL [\Ҫһ˽Դ̳\˴\˾Ź.txt] @ʮ
break
#IF
CHECKMAPNAME EM035
#act
#CALL [\Ҫһ˽Դ̳\˴\w.txt] @ʮ
break
#ELSESAY
Ʒֻڹ涨صͼʹ.\
Ϊʮ.иͼ.СĽ.\
˹ؿ.йױ.װ.ͨҶֿɵ.\
ڴ.ӰϷĽ.һؽг\
󽱵!\ \ \
<ȥ/@ܸ˵ʼ>    <ʱȥ/@EXIT>\
[@ܸ˵ʼ]
#IF
#ACT
MAP EM021
break
#ELSEACT
MESSAGEBOX 200.Ϸ.BOSS!
CLOSE


[@StdModeFunc252]
#ACT
ReadRandomStr ..\QuestDiary\\.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>.ã<$STR(S2)>
MOV S2

[@StdModeFunc253]
#ACT
ReadRandomStr ..\QuestDiary\\.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>.ã<$STR(S2)>
MOV S2

[@StdModeFunc254]
#ACT
ReadRandomStr ..\QuestDiary\\װ.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>װ.ã<$STR(S2)>
MOV S2



[@StdModeFunc36]
#IF
#ACT
KILLMONEXPRATE 800 3600
HERO.KILLMONEXPRATE 800 3600
SENDMSG 6 ɹ8飬ЧʱΪ60ӣСЧʧ
break

[@StdModeFunc24]
#IF
#ACT
KILLMONEXPRATE 1000 600
SENDMSG 6 ɹ10飬ЧʱΪ10ӣСЧʧ
break


[@StdModeFunc32]
#ACT
CALCVAR HUMAN JGST + 100
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc31]
#ACT
CALCVAR HUMAN JGST + 50
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc30]
#ACT
CALCVAR HUMAN JGST + 20
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc29]
#ACT
CALCVAR HUMAN JGST + 10
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc28]
#ACT
CALCVAR HUMAN JGST + 5
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc27]
#ACT
CALCVAR HUMAN JGST + 2
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>

[@StdModeFunc26]
#ACT
CALCVAR HUMAN JGST + 1
SAVEVAR HUMAN JGST ..\QuestDiary\Ҫһ˽Դ̳\ļ\JGSTSave.txt
SENDMSG 6 ʾǰӵеĴǣ<$HUMAN(JGST)>


[@StdModeFunc255]
#ACT
ReadRandomStr ..\QuestDiary\\.txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>.ã<$STR(S2)>
MOV S2


[@StdModeFunc241]
#ACT
ReadRandomStr ..\QuestDiary\\Ӹ.txt S2
GIVE S2 1
MOV S2

[@StdModeFunc242]
#ACT
ReadRandomStr ..\QuestDiary\\߸.txt S2
GIVE S2 1
MOV S2

[@StdModeFunc243]
#ACT
ReadRandomStr ..\QuestDiary\\񸣴.txt S2
GIVE S2 1
MOV S2

[@StdModeFunc244]
#ACT
ReadRandomStr ..\QuestDiary\\.txt S2
GIVE S2 1
MOV S2



[@StdModeFunc160]
#CALL [\λԵ\Ʒ\60رͼ.txt] @رͼ


[@StdModeFunc162]
#IF
#ACT
    OpenItemBox  
    sendmsg 7 ɹ

[@StdModeFunc163]
#IF
#ACT
MessageBox ֵ󱬷ȥװɣʱ30-60

[@StdModeFunc164]
#ACT
ReadRandomStr ..\QuestDiary\\ͤٺ».txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>ͤٺ».ã<$STR(S2)>
MOV S2
[@StdModeFunc165]
#ACT
ReadRandomStr ..\QuestDiary\\ٺ».txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>ٺ».ã<$STR(S2)>
MOV S2
[@StdModeFunc166]
#ACT
ReadRandomStr ..\QuestDiary\\غٺ».txt S2
GIVE S2 1
SENDCOLORMSG 0 251 241 <$USERNAME>غٺ».ã<$STR(S2)>
MOV S2
[@StdModeFunc1]
#IF
check [001] 1
#ACT
mapmove 9 167	125
break
#IF
check [002] 1
#ACT
mapmove 9 167	125
break
#IF
check [003] 1
#ACT
mapmove 9 167	125
break
#elseact
mapmove 9 167	125

[@St111]
#IF
check [001] 1
#ACT
mapmove 4 241 198
break
#IF
check [002] 1
#ACT
mapmove 5 140 332
break
#IF
check [003] 1
#ACT
mapmove 11 178 321
break
#elseact
mapmove 9 167	125



[@StdModeFunc51]
#ACT
MOV N0 0
#CALL [\Ҫһ˽Դ̳\޻ϵͳ.txt] @ʼͶ

[@StdModeFunc50]
#if
CheckRangeMonCount T118A 13 15 35 = 0
#ACT
mapmove T118B
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػڲƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc151]
#if
CheckRangeMonCount T118B 13 15 35 = 0
#ACT
mapmove T118C
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػ۲ƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc52]
#if
CheckRangeMonCount T118C 13 15 35 = 0
#ACT
mapmove T118D
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػܲƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc53]
#if
CheckRangeMonCount T118D 13 15 35 = 0
#ACT
mapmove T118E
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػݲƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc54]
#if
CheckRangeMonCount T118E 13 15 35 = 0
#ACT
mapmove T118F
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػ޲ƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc55]
#if
CheckRangeMonCount T118F 13 15 35 = 0
#ACT
mapmove T118G
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػ߲ƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc56]
#if
CheckRangeMonCount T118G 13 15 35 = 0
#ACT
mapmove T118H
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc57]
#if
CheckRangeMonCount T118H 13 15 35 = 0
#ACT
mapmove T118I
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc58]
#if
CheckRangeMonCount T118I 13 15 35 = 0
#ACT
mapmove T118J
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!
[@StdModeFunc59]
#if
CheckRangeMonCount T118J 13 15 35 = 0
#ACT
mapmove DM002
SENDMSG 6 ʾϲѾ뵽һ㣡
break
#ELSEACT
give ػѨƾ֤ 1
MESSAGEBOX ʾͼڵĹ㻹ûɾ!

[@StdModeFunc60]
#IF
checkjob taoist
CHECKBAGSIZE  11
#ACT
give  1
give () 1
give (Ů) 1
give ͷ 1
give  2
give ָ 2
give  1
give  1
give ѥ 1
break
#IF
checkjob wizard
CHECKBAGSIZE  11
#act
give  1
give ѻ() 1
give ѻ(Ů) 1
give ѻͷ 1
give ѻǻ 2
give ѻǽָ 2
give ѻ 1
give ѻ 1
give ѻħѥ 1
break
#IF
checkjob warrior
CHECKBAGSIZE  11
#act
give չͷ 1
give ս() 1
give ս(Ů) 1
give սͷ 1
give ս» 2
give ս½ָ 2
give ս 1
give ս 1
give սʥѥ 1
break
#ELSEACT
give 90װ 1
MESSAGEBOX ʾı11!

[@StdModeFunc300]
#if


;-----------------------------------------------------------------------------

;[@UserCmd5]
;#IF
;#call [\\\.txt] @

[@UserCmd10]
#CALL [\ֵԪ\Ԫʹ.txt] @Ԫʹ


[@UserCmd1]
#IF
#act
#call [\\ʺ\.txt] @





[@KillPlay]
#IF
S0.CHECKNAMELIST ..\QuestDiary\Ҫһ˽Դ̳\ļ\ͨ.txt
#ACT
GAMEGOLD + 200000
S0.GMEXECUTE ɫ 4 0
S0.delnamelist ..\QuestDiary\Ҫһ˽Դ̳\ļ\ͨ.txt
SENDMSG 0 <$USERNAME>ɱ˱ͨҡ<$STR(S0)>.[ͨ+20]!
S0.MESSAGEBOX ʾϵͨѾ.!
break





[@MasterOK]
#IF
#ACT
give  50000000
CREDITPOINT + 5000
BONUSPOINT + 100
CALCVAR HUMAN TDCS + 1
SAVEVAR HUMAN TDCS ..\QuestDiary\Ҫһ˽Դ̳\ļ\TDCSSave.txt
SENDCOLORMSG 0 161 136 <$USERNAME>ĵ[<$HUMAN(TDCS)>]ͽܳʦ![+5000.+5000.+100]
break


[@PlayOffLine]
#IF
INSAFEZONE 
CHECK [110] 0
CHECK [110] 0
CHECK [120] 0
;Ƿǰȫ
CHECKONLINEPLAYCOUNT < 1000 
;ǷС100 
#ACT
OFFLINEPLAY 72000 
;߹һ 720ӣÿӾ100000



[@member]
#IF
check [001] 1
#act
goto @wu
break
#IF
check [002] 1
#act
goto @shu
break
#IF
check [003] 1
#act
goto @wei
break
#elseact
MessageBox ԲڶүĿǰܴ͵ң



[@UserCmd6]
#if
ISCASTLEMASTER
#ACT
goto @shachenz
break
#if
ISGUILDMASTER
#ACT
goto @hanghuiz
break
#ELSEACT
messagebox 㲻ǳҲлϴ.ʹø!
[@shachenz]
#if
hour 20
#ACT
GOTO @kyszh
break
#if
hour 21
#ACT
GOTO @kyszh
break
#ELSEACT
messagebox ΪǳҾͲ.ûҲʹ?
CLOSE
[@kyszh]
ǹʱ..ΪɳӦסɳǲʧ!\
ΪɳԱӦ÷ɱ.԰.ɳ!\
ǳ.ʹøùܽгԱټɳ!!\
<ټɳԱֱӵʹ=2ͨ>\
X[                X[\
<ټʹ/@shanei>                <ʱټ/@EXIT>\
^a                ^a\
[@shanei]
#IF
CHECKGAMEGOLD > 19999
#ACT
GAMEGOLD - 20000
GUILDMAPMOVE 0150
SENDMSG 0 [%s]ټȫԱɳǻʹ!
#ELSEACT
MessageBox 2ͨҶû....ɳ??
CLOSE
[@hanghuiz]
#if
hour 20
#ACT
GOTO @kyhzh
break
#if
hour 21
#ACT
GOTO @kyhzh
break
#ELSEACT
messagebox ϴ.ûǲʹõ..........
CLOSE
[@kyhzh]
ǹʱ..ΪлϴӦ֯óԱ.׼\
лԱӦ÷ɱ.һҪɳ!ܲʹ!!!\
лϴ.ʹøùܽгԱټɳ!!\
<ټԱֱӵʹ=2ͨ>\
<ټԱֱӵɳ=1ͨ>\
X[                X[\
<ټʹ/@hangnei>                <ټɳ/@hangwai>\
^a                ^a\
[@hangnei]
#IF
CHECKGAMEGOLD > 19999
#ACT
GAMEGOLD - 20000
GUILDMAPMOVE 0150
SENDMSG 0 лϴ[%s]ټȫԱɱɳǻʹ!
#ELSEACT
MessageBox Ϊһϴ.2ͨҶû!!𱻳ԱЦŶ.....
CLOSE
[@hangwai]
#IF
CHECKGAMEGOLD > 9999
#ACT
GAMEGOLD - 10000
GUILDMAPMOVE  3 695 350
SENDMSG 0 лϴ[%s]ټȫԱ빥!
#ELSEACT
MessageBox Ϊһϴ.1ͨҶû!!𱻳ԱЦŶ.....
CLOSE


[@wu]
#call [\\\\ҷ.txt] @
[@shu]
#call [\\\\ҷ.txt] @
[@wei]
#call [\\κ\\ҷ.txt] @κ












[@Magic41]
#if
CHECKGAMEPOINT > 999
#ACT
VIBRATION
GAMEPOINT - 1000
SENDCOLORMSG 0 253 255 %sʹüܹ1000׶ȣ
#ELSEACT
mapmove 9 167 125
#elsesay
----------------------------------------------------------\ \ \
ʹüҪ1000ҹ׶ȣĹ׶Ȳ㣬ǿз\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>



[@Magic74]
#if
CHECKCREDITPOINT > 99
#act
CREDITPOINT - 100
SENDCOLORMSG 0 251 191 %sʹüܰŽ100㣡
#ELSEACT
mapmove 9 167 125
#elsesay
----------------------------------------------------------\ \ \
ʹüҪ100㣬ǿз\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>



[@Magic213]
#IF
equal M80 0
CHECKCREDITPOINT > 499
#ACT
MOV M80 1
CREDITPOINT - 500
POWERRATE 300 30
SENDMSG 7 3,30ʱ.                                
SENDDELAYMSG [˫]ȴʱʣࡸ%s...   60       251        0       @ȴ
SENDCOLORMSG 0 251 191 %sʹü˫ѣ500㣡
#ELSESAY
,δȴ.
[@ȴ]
#IF
#ACT
MOV M80 0
SENDMSG 5 ˫ѼѾȴ!





[@Magic200] 
#if
#act
HumanHP + 50000000
HumanMP + 50000000



[@Magic170] 
#if
CHECKGAMEPOINT > 0
CHECKSLAVECOUNT < 2
#act
GAMEPOINT - 0
RECALLMOB ׻Х 
SENDCOLORMSG 0 251 241 %sʹüܰ׻Хٻ׻μսӣ
#say
----------------------------------------------------------\ \ \
ٻ˰׻ʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
׻ɴ2ֻû1000׶ȣ\ \

----------------------------------------------------------\ \ \
</@killslave>  \


[@Magic230]
#IF
checkjob warrior
#act
#say
<ְҵΪսʿٻ2ֻػ>\
----------------------------------------------------------\  
ʹٻʯ<ػ/@11100001>\ 
ʹӱʯ<ӡػ/@11100002>\ 
----------------------------------------------------------\
</@killslave>  
#IF
checkjob wizard
#act
#say
<ְҵΪʦٻ2ֻػ>\
----------------------------------------------------------\  
ʹٻʯ<ػ/@1100001>\ 
ʹӱʯ<ӡػ/@11100002>\ 
----------------------------------------------------------\
</@killslave>  
#IF
checkjob taoist
#act
#say
<ְҵΪʿٻ3ֻػ>\
----------------------------------------------------------\  
ٻʯš<ػ/@ػ100001>\ 
ʹӱʯ<ӡػ/@11100002>\ 
----------------------------------------------------------\
</@killslave>   

[@ȼػ]
#IF
checkjob taoist
#act
#say
<ĵȼﵽҪ󣬿ٻ1ֻػ>\
----------------------------------------------------------\  
ĵȼﵽ97<ͳ/@ͳ100>\
ĵȼﵽ100<̫ʷ/@̫ʷ100>\ 
ĵȼﵽ105<ĺ/@ĺ100>\ 
ĵȼﵽ110</@100>\  
----------------------------------------------------------\
</@killslave>   


[@]
#if
checkitem ٻʯ 3
CHECKSLAVECOUNT < 3
CHECKGAMEPOINT >
#act
GAMEPOINT -
RECALLMOB ռػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>



[@11100001]
#if
checkitem ٻʯ 3
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ3飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@1110000]
#if
checkitem ٻʯ 2
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ߼ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶ߼ػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ2飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@111000]
#if
checkitem ٻʯ 1
CHECKSLAVECOUNT < 2
#act
RECALLMOB мػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶмػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@11100002]
#if
checkitem ӱʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ӡػ
SENDCOLORMSG 0 251 241 %s,ּٽ,.ɣӡػս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ2ֻҪӱʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@11100]
#if
CHECKGAMEPOINT > 0
CHECKSLAVECOUNT < 2
#act
GAMEPOINT - 0
RECALLMOB ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪ1000׶ȡ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@1100001]
#if
checkitem ٻʯ 3
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ3飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@110000]
#if
checkitem ٻʯ 2
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ߼ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶ߼ػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ2飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@11000]
#if
checkitem ٻʯ 1
CHECKSLAVECOUNT < 2
#act
RECALLMOB мػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶмػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪٻʯ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@1100]
#if
CHECKGAMEPOINT > 0
CHECKSLAVECOUNT < 2
#act
GAMEPOINT - 0
RECALLMOB ػ 7
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ1ֻҪ1000׶ȡ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@1100002]
#if
checkitem ӱʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ӡػ
SENDCOLORMSG 0 251 241 %s,ּٽ,.ɣӡػս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ2ֻҪӱʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>




[@killslave] 
#IF 
#ACT 
KILLSLAVE 
#say 
ıɾˡ


[@ػ10000]
#if
checkitem ٻʯ 2
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ߼ػ
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶ߼ػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴֻҪٻʯ2飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ1000]
#if
checkitem ٻʯ 1
CHECKSLAVECOUNT < 3
#act
RECALLMOB мػ
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶмػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴֻҪٻʯ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ100]
#if
CHECKGAMEPOINT > 0
CHECKSLAVECOUNT < 3
#act
GAMEPOINT - 0
RECALLMOB ػ
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴֻҪ1000׶ȡ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ100001]
#if
checkitem ٻʯ 3
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ػ
SENDCOLORMSG 0 251 241 %sʹüŶݼɹӶػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴֻҪٻʯ3飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ100002]
#if
checkitem ӱʯ 1
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ӡػ
SENDCOLORMSG 0 251 241 %s,ּٽ,.ɣӡػս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴֻҪӱʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@Magic280]
#CALL [\\ϵͳ\.txt] @Ǽ

[@Magic216]
#CALL [\\ϵͳ\֮ף.txt] @֮

[@Magic580]
#CALL [\\ϵͳ\ɲ֮.txt] @ɲ
[@Magic220]
#CALL [\\ϵͳ\˰.txt] @˼

[@Magic221]
#CALL [\\ϵͳ\̫.txt] @ؼ
[@Magic222]
#CALL [\\ϵͳ\.txt] @ɼ

;[@Magic500]
;#CALL [\\ϵͳ\澢.txt] @澢

[@Magic218]
#ACT
#CALL [\\\.txt] @

[@Magic219]
#ACT
#CALL [\\ϵͳ\ӱ.txt] @ӱ

[@Magic223]
#ACT
#CALL [\\ϵͳ\˫.txt] @˫
[@Magic224]
#ACT
#CALL [\w\\ϳ.txt] @վ
[@Magic225]
#ACT
#CALL [\ϵͳ\ϵͳ.txt] @ŷ
[@ScatterBagItems]
#ACT
SENDCOLORMSG 0 0 251  Ʒ[<$SCATTERITEMNAME>][<$SCATTERITEMOWNERNAME>]ڱ[<$SCATTERITEMMAPDESC>].:[<$SCATTERITEMX>:<$SCATTERITEMY>]
break

[@DropUseItems]
#ACT
SENDCOLORMSG 0 0 251  Ʒ[<$SCATTERITEMNAME>][<$SCATTERITEMOWNERNAME>]ڱ[<$SCATTERITEMMAPDESC>].:[<$SCATTERITEMX>:<$SCATTERITEMY>]
break



[@Magic217]
#IF
checkjob warrior
#act
#say
<ְҵΪսʿٻ2ֻػ>\
----------------------------------------------------------\  
ȼﵽ140000ʹʥ߱ʯǩԼѡ<ۡػ/@112000001>\
ȼﵽ140000ʹħʯǩԼѡ<ػ/@115000001>\
----------------------------------------------------------\
</@killslave>  
#IF
checkjob wizard
#act
#say
<ְҵΪʦٻ2ֻػ>\
----------------------------------------------------------\  
ȼﵽ140000ʹʥ߱ʯǩԼѡ<ۡػ/@1ػ2000001>\
ȼﵽ140000ʹħʯǩԼѡ<ػ/@1ػ5000001>\
----------------------------------------------------------\
</@killslave>  
#IF
checkjob taoist
#act
#say
<ְҵΪʿٻ3ֻػ>\
----------------------------------------------------------\  
ȼﵽ140000ʹʥ߱ʯǩԼѡ<ۡػ/@ػ2000001>\
ȼﵽ140000ʹħʯǩԼѡ<ػ/@ػ5000001>\
----------------------------------------------------------\
</@killslave>   

[@114000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ʥػ 
SENDCOLORMSG 0 56 155 %sǩͨԼȻѾΪ񻰵ġʥѲμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʥػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@113000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ʡػ 
SENDCOLORMSG 0 56 146 %sǩͨԼŷɥġʡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʡػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@112000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ۡػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġۡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ۡػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@115000001]
#if
checkitem ħʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ2ֻҪħʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>



[@1ػ4000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ʥػ 
SENDCOLORMSG 0 56 155 %sǩͨԼȻѾΪ񻰵ġʥѲμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʥػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@1ػ3000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ʡػ 
SENDCOLORMSG 0 56 146 %sǩͨԼŷɥġʡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʡػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@1ػ2000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ۡػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġۡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ۡػɴ2ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@1ػ5000001]
#if
checkitem ħʯ 1
CHECKSLAVECOUNT < 2
#act 
RECALLMOB ػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ2ֻҪħʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ4000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ʥػ 
SENDCOLORMSG 0 56 155 %sǩͨԼȻѾΪ񻰵ġʥѲμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʥػɴ3ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>


[@ػ3000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ʡػ 7
SENDCOLORMSG 0 56 146 %sǩͨԼŷɥġʡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ʡػɴ3ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ2000001]
#if
checkitem ʥ߱ʯ 1
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ۡػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġۡμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ۡػɴ3ֻҪʥ߱ʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>

[@ػ5000001]
#if
checkitem ħʯ 1
CHECKSLAVECOUNT < 3
#act 
RECALLMOB ػ 
SENDCOLORMSG 0 56 168 %sǩͨԼ߳Ƶġػμս
#say
----------------------------------------------------------\ \ \
ѾӶػʱƣС˻ߺ佫Զӣ\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>
#elsesay
----------------------------------------------------------\ \ \
ػɴ3ֻҪħʯ1飡\ \
----------------------------------------------------------\ \ \
< /@exit>        <ǰʱ>:<$DATETIME>




[@Magic215]
#if
#ACT
SENDMSG 6 ˫
SENDMSG 6 ͼ<$MAPNAME>
SENDMSG 6 <$STR(S99)> 
SENDMSG 6 X<$STR(N98)>
SENDMSG 6 Y<$STR(N99)> 

[@StdModeFunc177]
#IF
CHECKVAR HUMAN ޲ֿ < 5
CHECKVAR HUMAN ʣ < 5
#ACT
CALCVAR HUMAN  ʣ + 1
CALCVAR HUMAN ޲ֿ + 1
SAVEVAR HUMAN ޲ֿ ..\QuestDiary\\ϵͳ\޲ֿ.txt
SENDMSG 7 ʾ:ɹһ޲ۣ
#ELSESAY
give ޲ 1
SENDMSG 7 ޲Ѿﵽޣ޷ˣ\
[@Magic217]
#ACT
#CALL [\w\\ϳ.txt] @վ

[@Magic241]
#ACT
#CALL [\\\.txt] @
;-----------------------------ű-------------------------------
;-------------------------------
[TakeOn1]
#CALL [\Ϸ\.txt] @ 
;---------------·----------------
[TakeOn0]
#CALL [\Ϸ\·.txt] @· 
