[@¼]
{
#IF
#ACT
set [501] 0
set [502] 0
set [503] 0
set [504] 0
movr d0 15
goto @SJSJ
#ELSEACT
break

[@SJSJ]
#IF
equal d0 0
#ACT 
goto @¼1
break

#IF
equal d0 1
#ACT
goto @¼1
break

#IF
equal d0 2
#ACT
goto @¼1
break

#IF
equal d0 3
#ACT
goto @¼1
break

#IF
equal d0 4
#ACT
goto @¼1
break

#IF
equal d0 5
#ACT
goto @¼1
break

#IF
equal d0 6
#ACT
goto @¼1
break

#IF
equal d0 7
#ACT
goto @¼1
break

#IF
equal d0 8
#ACT
goto @¼1
break

#IF
equal d0 9
#ACT
goto @¼1
break

#IF
equal d0 10
#ACT
goto @¼2
break

#IF
equal d0 11
#ACT
goto @¼3
break

#IF
equal d0 12
#ACT
goto @¼4
break

#IF
equal d0 13
#ACT
goto @¼1
break

#IF
equal d0 14
#ACT
goto @¼1
break

#IF
equal d0 15
#ACT
goto @¼1
break

[@¼1]
#if
#act
READRandomStr ..\QuestDiary\ϵͳ\ͼ\ͼ.txt s0
Give <$STR(s0)> 1
SENDCOLORMSG 0 162 249  ʾ[%S]ͼڵ<$STR(s0)>!!!!!!
SENDMSG 5 ʾϲõ<$STR(s0)>!!!!!!
MESSAGEBOX ʾϲõ<$STR(s0)>!!!!!!
break

[@¼2]
#IF
#ACT
MOV D3 <$MP>
MOV D2 <$HP>
DIV D2 2
MOV D0 5
RANDOMMOVE
SENDCOLORMSG 0 162 249  ʾ[%S]ͼʱ쫷紵ϵҷ~~~~
SENDDELAYMSG %s㱻쫷紵ϵҷ 3  250   0  @쫷
break
[@쫷]
#IF
LARGE D0 0
#ACT
DEC D0 1
RANDOMMOVE
SENDDELAYMSG %s㱻쫷紵ϵҷ 3  250   0  @쫷
break
#ELSEACT
RANDOMMOVE
HumanHP - D2
HumanMP - D3
SENDMSG 5 ʾ˵ϣ!
break

[@¼3]
#IF
#ACT
MOV D3 <$MP>
MOV D2 <$HP>
DIV D2 2
MOV D0 5
VIBRATION
SENDCOLORMSG 0 162 249  ʾ[%S]ͼʱڵ˵ܵв!!!!!!
SENDDELAYMSG %sͼʱڵ˵ܵв 3  250   0  @
break

[@]
#IF
LARGE D0 0
#ACT
DEC D0 1
VIBRATION
HumanHP - 20
VIBRATION
SENDDELAYMSG %sͼʱڵ˵ܵв 3  250   0  @
break
#ELSEACT
VIBRATION
HumanHP - D2
HumanMP - D3
VIBRATION
SENDMSG 5 ʾµͣ!
break

[@¼4]
#if
#act
READRandomStr ..\QuestDiary\ϵͳ\ͼ\ͼ2.txt s0
Give <$STR(s0)> 1
SENDCOLORMSG 0 162 249  ʾ[%S]ͼ˹ʺˣȻڵ<$STR(s0)>!!!!!!
SENDMSG 5 ʾ˹ʺˣȻڵ<$STR(s0)>!!!!!!
MESSAGEBOX ʾ˹ʺˣȻڵ<$STR(s0)>!!!!!!
break
}