[@Login]
#IF
CHECKLEVELEX > 0
#ACT
#CALL [\ϹϷ\ϹϷ\л.txt] @л
#CALL [\½\˱.txt] @˱
#CALL [\ɱϵͳ\ɱֵ½.txt] @½ɱ
#CALL [\ϹϷ\ϹϷ\ϵͳ.txt] @½
#CALL [\ϹϷ\ϹϷ\.txt] @
#CALL [\ϹϷ\ϹϷ\·.txt] @·
#CALL [\ϹϷ\ϹϷ\ͷ.txt] @ͷ
#CALL [\ϹϷ\ϹϷ\.txt] @
#CALL [\ϹϷ\ϹϷ\˽ָ.txt] @˽ָ
#CALL [\ϹϷ\ϹϷ\ֵ½.txt] @ֵ½
goto @Login_1
break
[@Login_1]
#IF
RANDOM 2
ISAI
#ACT
SETACTIVEATTACKHUM 0
break


#IF
ISAI
CHECKLEVELEX < 7
#ACT
CLEARSKILL
break


[@˵]
#IF
ISAI
RANDOM 15
#ACT
goto @
BREAK

#IF
ISAI
RANDOM 15
#ACT
goto @˽
BREAK

#IF
ISAI
RANDOM 15
#ACT
goto @˺
BREAK

#IF
ISAI
RANDOM 15
#ACT
goto @˴
BREAK


#IF
ISAI
RANDOM 15
#ACT
goto @
BREAK

[@]
#IF
ISAI
RANDOM 30
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\˵.txt S5
SENDCOLORMSG 0 151 234 %s:<$STR(S5)>   151 234
BREAK

[@˴]
#IF
ISAI
RANDOM 30
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\˵.txt S4
SENDCOLORMSG 0 255 253 %s:<$STR(S4)>
BREAK
[@˺]
#IF
ISAI
RANDOM 25
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\˵.txt S1
SENDCOLORMSG 0 0 151 %s:<$STR(S1)>
BREAK

[@˽]
#IF
ISAI
RANDOM 25
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\˵.txt S2
SENDCOLORMSG 0 252 255 %s:<$STR(S2)>
BREAK

[@]
#IF
ISAI
RANDOM 20
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\˵.txt S3
SENDCOLORMSG 0 0 255 %s:<$STR(S3)>
BREAK

[@ߵ]
#IF
ISAI
#ACT
kick

[@ߵͼ]
#IF
ISAI
CHECKMAPNAME 0
#ACT
kick
break

#IF
ISAI
CHECKMAPNAME 1
#ACT
kick
break

#IF
ISAI
CHECKMAPNAME 11
#ACT
kick
break

#IF
ISAI
CHECKMAPNAME 2
#ACT
kick
break

#IF
ISAI
CHECKMAPNAME 3
#ACT
kick
break
[@˴]
#IF
ISAI
RANDOM 5
CHECKLEVELEX > 1
CHECKLEVELEX < 15
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\10ͼ.txt S90
map S90
AISTART
break

#IF
ISAI
RANDOM 4
CHECKLEVELEX > 14
CHECKLEVELEX < 35
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\20ͼ.txt S91
map S91
AISTART
break

#IF
ISAI
RANDOM 2
CHECKLEVELEX > 34
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\ͼ.txt S92
map S92
AISTART
break



[@˼Ѫ2]
#IF
CHECKLEVELEX > 149
ISAI
#ACT
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˼Ѫ1]
#IF
CHECKLEVELEX > 49
CHECKLEVELEX < 150
ISAI
#ACT
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˼Ѫ]
#IF
CHECKLEVELEX < 50
ISAI
#ACT
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˿]
#IF
ISAI
#ACT
goto @񱩹
break
[@񱩹]
#IF
checkjob warrior
#ACT
goto @սʿ
break

#IF
checkjob taoist
#ACT
goto @ʿ
break

#IF
checkjob wizard
#ACT
goto @ʦ
break
[@ʦ]
#IF
RANDOM 100
ISAI
#ACT
USEBONUSPOINT 2 + 50 600
break

#IF
RANDOM 80
ISAI
#ACT
USEBONUSPOINT 2 + 35 600
break

#IF
RANDOM 50
ISAI
#ACT
USEBONUSPOINT 2 + 20 600
break
[@ʿ]
#IF
RANDOM 100
ISAI
#ACT
USEBONUSPOINT 3 + 50 600
break

#IF
RANDOM 80
ISAI
#ACT
USEBONUSPOINT 3 + 35 600
break

#IF
RANDOM 50
ISAI
#ACT
USEBONUSPOINT 3 + 20 600
break
[@սʿ]
#IF
RANDOM 100
ISAI
#ACT
POWERRATE 300 600
break

#IF
RANDOM 80
ISAI
#ACT
POWERRATE 200 600
break

#IF
RANDOM 50
ISAI
#ACT
POWERRATE 150 600
break

[@]
#if
ISAI
#act
kick

[@ȼ]
#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 50
CHECKLEVELEX < 70
#act
Gmexecute ȫ @˵ȼ
break

#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 69
CHECKLEVELEX < 90
#act
Gmexecute ȫ @˵ȼ1
break

#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 89
CHECKLEVELEX < 120
#act
Gmexecute ȫ @˵ȼ2
break

#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 119
CHECKLEVELEX < 150
#act
mov G0 <$LEVEL>
Gmexecute ȫ @˵ȼ3
break

#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 149
CHECKLEVELEX < 200
#act
mov G0 <$LEVEL>
Gmexecute ȫ @˵ȼ4
break

#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 199
#act
mov G0 <$LEVEL>
Gmexecute ȫ @˵ȼ5
break
[@˵ȼ]
#IF
ISAI
equal N50 0
#ACT
movr N1 20
CHANGELEVEL + N1
mov N50 1
USEBONUSPOINT 1 + 2 40000
USEBONUSPOINT 2 + 2 40000
USEBONUSPOINT 3 + 2 40000
USEBONUSPOINT 4 + 2 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˵ȼ1]
#IF
ISAI
equal N51 0
#ACT
CHANGELEVEL + 20
movr N2 20
CHANGELEVEL + N2
mov N51 1
USEBONUSPOINT 1 + 5 40000
USEBONUSPOINT 2 + 5 40000
USEBONUSPOINT 3 + 5 40000
USEBONUSPOINT 4 + 5 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˵ȼ2]
#IF
ISAI
equal N52 0
#ACT
CHANGELEVEL + 50
movr N3 20
CHANGELEVEL + N3
mov N52 1
USEBONUSPOINT 1 + 10 40000
USEBONUSPOINT 2 + 10 40000
USEBONUSPOINT 3 + 10 40000
USEBONUSPOINT 4 + 10 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˵ȼ3]
#IF
ISAI
equal N53 0
#ACT
movr N4 20
INC N4 G0
CHANGELEVEL = N4
mov N53 1
USEBONUSPOINT 1 + 50 40000
USEBONUSPOINT 2 + 50 40000
USEBONUSPOINT 3 + 50 40000
USEBONUSPOINT 4 + 50 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˵ȼ4]
#IF
ISAI
equal N54 0
#ACT
movr N5 20
INC N5 G0
CHANGELEVEL = N5
mov N54 1
USEBONUSPOINT 1 + 150 40000
USEBONUSPOINT 2 + 150 40000
USEBONUSPOINT 3 + 150 40000
USEBONUSPOINT 4 + 150 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@˵ȼ5]
#IF
ISAI
equal N55 0
#ACT
movr N6 20
INC N6 G0
CHANGELEVEL = N6
mov N55 1
USEBONUSPOINT 1 + 300 40000
USEBONUSPOINT 2 + 300 40000
USEBONUSPOINT 3 + 300 40000
USEBONUSPOINT 4 + 300 40000
HUMANHP = <$MAXHP>
HUMANMP = <$MAXMP>
break
[@ģʽ]
#IF
ISAI
RANDOM 6
HAVEGUILD
#ACT
SETACTIVEATTACKHUM 1
CHANGEATTATCKMODE 6
Gmexecute AttackMode
break

#IF
ISAI
RANDOM 5
HAVEGUILD
#ACT
SETACTIVEATTACKHUM 1
CHANGEATTATCKMODE 6
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
break

#IF
ISAI
RANDOM 4
HAVEGUILD
#ACT
CHANGEATTATCKMODE 6
break


[@ģʽ]
#IF
ISAI
INCASTLEWARAREA
HAVEGUILD
#ACT
SETACTIVEATTACKHUM 1
CHANGEATTATCKMODE 6
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
break

[@л]
#IF
HAVEGUILD
#ACT
#ELSEACT
goto @л1
[@л1]
#IF
CHECKLEVELEX > 24
#ACT
goto @л2
[@л2]
#IF
RANDOM 5
#ACT
goto @ս
break
#IF
RANDOM 4
#ACT
goto @ͬ
break
#IF
RANDOM 3
#ACT
goto @а֮
break
[@ս]
#IF
equal G100 0
#ACT
MOV G100 1
Gmexecute AddGuild ս <$USERNAME>
#ELSEACT
AFFILIATEGUILD ս
[@ͬ]
#IF
equal G101 0
#ACT
Gmexecute AddGuild ͬ <$USERNAME>
MOV G101 1
#ELSEACT
AFFILIATEGUILD ͬ
[@а֮]
#IF
equal G102 0
#ACT
Gmexecute AddGuild а֮ <$USERNAME>
MOV G102 1
#ELSEACT
AFFILIATEGUILD а֮
[@Ǵ]
#if
INCASTLEWARAREA
#ELSEACT
goto @Ǵ1
[@Ǵ1]
#if
CHECKOFGUILD ս
#ACT
mapmove 3 629 293
CHANGEATTATCKMODE 6
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
SENDMSG 5 ʾڿʼսˣΪˡսҫսɣ
BREAK
#if
CHECKOFGUILD ͬ
#ACT
mapmove 3 647 277
CHANGEATTATCKMODE 6
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
SENDMSG 5 ʾڿʼսˣΪͬ˵ҫսɣ
BREAK
#if
CHECKOFGUILD а֮
#ACT
mapmove 3 643 295
CHANGEATTATCKMODE 6
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
Gmexecute AttackMode
SENDMSG 5 ʾڿʼսˣΪа֮۵ҫսɣ
BREAK

[@˴]
#IF
CHECKNAMELIST ..\QuestDiary\ϹϷ\.txt
CHECKLEVELEX > 10
#ACT
MOV I10 <$LEVEL>
MOV A10 <$MAPFILENAME>
INC I10 5
MOV I11 I10
DEC I10 15
MOV I12 I10
Gmexecute ȫ @˴1
[@˴1]
#IF
ISAI
RANDOM 10
CHECKLEVELEX > I12
CHECKLEVELEX < I11
#ACT
map A10
DELAYGOTO 600000 @
[@]
#ACT
ReadRandomStr ..\QuestDiary\ϹϷ\ļ\ͼ.txt S95
map S95
[@]
#if
ISAI
check [300] 0
#ACT
Gmexecute ClearBag <$USERNAME>
SET [300] 1
